Sony has revealed that the most well-liked and beloved PlayStation Studios are nonetheless centered on single-player video games. The corporate held a enterprise assembly earlier right now, as a part of which PlayStation CEOs Hermen Hulst and Hideaki Nishino supplied an replace on the state of affairs at Sony Interactive Leisure.
PlayStation Studios have ‘differentiated and complementary capabilities’ in relation to making video games
Hulst and Nishino offered a slide which confirmed how PlayStation Studios are cut up based mostly on their strengths and focus. Santa Monica Studio, Insomniac Video games, Naughty Canine, and Sucker Punch Productions are all listed as single-player, narrative-focused studios.
Different classes embody Associate Studios, Evolving/Multi-Style Studios, and Stay Service Targeted Studios. Companions embody the likes of Nixxes and Bluepoint, which assist port video games. Guerrilla Video games and Bend Studio are listed as multi-genre builders. 4 out of 5 of Sony’s reside service builders have been acquired lately, between FY21-23. These embody Bungie, Firewalk, and Jade Raymond’s Haven.
As beforehand reported, Hulst mentioned that Sony hopes to entice PC gamers into becoming a member of the PlayStation ecosystem by introducing them to its widespread single-player franchises. Nevertheless, day-and-date PC launches are reserved for PlayStation Studios’ reside service video games solely.
Sony will maintain a State of Play later right now, the place we’ll discover out what first-party builders are as much as.