At Summer time Video games Fest, developer S-Sport launched a brand new “The Blade is Drawn” gameplay trailer for the upcoming motion RPG Phantom Blade Zero. The trailer reveals a number of new enemies, places, voice strains, fight strikes, and managers. A playable demo of the sport can be out there at a number of occasions together with Summer time Sport Fest from June 8 to 10 and Gamescom from August 21 to August 25. Phantom Blade Zero will launch for PlayStation 5 and PC. A launch date has but to be introduced.
The sport’s particulars:
“What’s your plan, understanding you will have solely 66 days to dwell?”
This journey started with Rainblood: City of Dying, an indie sport I made again in 2010. The event course of was a inventive outlet for me as an structure pupil, first in Beijing and later New Haven.
Once I returned to China, I based my very own growth studio, S-GAME, and Rainblood grew right into a franchise that might later turn out to be Phantom Blade. Most of those titles have been for smartphones and by no means launched exterior of China, however we nonetheless managed to construct a fan base of over 20 million gamers.
Now, enable me to introduce Phantom Blade Zero, the religious rebirth of the unique Rainblood and the sport we all the time wished to make.
Kung-Fu Punk
Phantom World, the universe through which the sport is ready, is a spot the place many sorts of powers converge. Right here you’ll discover Chinese language Kung-Fu, intricate machines paying homage to steampunk, arts of the occult, and different intriguing components that don’t fairly match into any of those classes.
In Phantom Blade Zero, you play as Soul, an elite murderer serving an elusive however highly effective group identified merely as “The Order.” Soul is framed for the homicide of The Order’s patriarch, gravely injured within the ensuing manhunt, and, although his life is saved by a mystic healer, the makeshift treatment will solely final for 66 days. Now, he should battle towards highly effective foes and inhuman monstrosities, all whereas in search of out the mastermind behind all of it earlier than his time runs out.
From Louis Cha’s Wuxia tales and Bruce Lee’s movies to Michelle Yeoh in Every little thing In every single place All at As soon as and Donnie Yen in John Wick: Chapter 4, Phantom Blade Zero attracts on a variety of martial arts icons, however with a twist of its personal. What we name “Kung-Fu Punk” instills a heavy dose of punk spirit and our distinctive visible aesthetic.
Worldbuilding
Phantom Blade Zero unfolds in a semi-open world, consisting of a number of massive maps full of various, handcrafted actions.
This world of Phantom Blade Zero is bleak and punishing, a continuing reminder to by no means let your guard down. Searching for out the sport’s many challenges and energy foes will reward you with weapons, armor, artifacts, expertise, and different methods to customise or progress your character.
Genuine Motion by Mr. Kenji Tanigaki, Motion Director
Having a decade of cellular growth underneath our belts, we’ve discovered to simplify management inputs for touchscreens, giving gamers methods to execute elaborate strikes with out senseless “button-mashing.” We’ve taken these classes and utilized them to motion gameplay with a controller.
And we’re honored to have Mr. Kenji Tanigaki as our motion director, the battle choreography grasp behind lots of the basic martial arts movies that impressed us. For Phantom Blade Zero, Kenji-san bodily demonstrated every transfer within the sport to be scanned by a digicam matrix. This knowledge was then used as reference materials for our animation artists, who would then rebuild these strikes by hand to be used within the sport.
That is all we are able to disclose for now, however there’s far more to come back.
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