Ravenswood Sanitarium (Asylum) is probably the most difficult map in Panicore, tossing gamers into an expansive deserted facility with an Entity that’s as silent as she is lethal. Right here’s efficiently escape the Asylum and beat Panicore.
Like within the earlier ranges, there are two completely different strategies of escaping the Asylum. Gamers can select to gather 4 distinctive keycards and exit by the principle doorways or escape by the vent on the best flooring. All whereas a terrifying banshee can seize you at any time. Good luck!
gather the keycards and escape the Asylum in Panicore
Instantly from the place you start the Asylum stage, you’ll see two giant doorways subsequent to a keycard slot. That is the keycard exit and can solely open as soon as 4 distinctive keycards have been slotted:
- Admin Card (Programmable Card)
- Repaired Card (Damaged Card)
- KeycardSafe
- Keycard 0
Program the Admin Card
![Programmable Keycard Panicore](https://www.pcinvasion.com/wp-content/uploads/2024/07/Programmable-Keycard-Panicore.jpg?w=1280&resize=1200%2C675)
In cupboards and bins all through the Asylum, you’ll have the possibility to search out the inexperienced Programmable Card. This keycard gained’t work within the exit door till programmed into the Admin Card by discovering a pc.
The pc is discovered randomly on desks all through the constructing. Stroll as much as one with the Programmable Card chosen and maintain E to obtain the Admin Card.
Restore the Damaged Card
![Broken Keycard Panicore](https://www.pcinvasion.com/wp-content/uploads/2024/07/Broken-Keycard-Panicore.jpg?w=1280&resize=1200%2C675)
Just like the Programmable Card, the purple Damaged Card is discovered randomly in a field or cupboard throughout the Asylum. You possibly can’t use this keycard till it’s fastened with jumper cables…for some purpose.
Just like the pc, the jumper cables spawn in a random location and can’t be picked up. Choose the Damaged Card and press E to create the Repaired Card. Repairing the cardboard makes a lot of noise, so preserve checking your environment and prepare to cover.
Unlock the secure to get the KeycardSafe
In one of many Asylum’s rooms, you’ll discover a four-digit quantity on a blackboard. Be aware this down, as this quantity modifications every try and is required to open the secure containing the blue KeycardSafe.
Very similar to the jumper cables and pc, the secure spawns in a random room each time. You have got so much to look out for on this stage, so preserve your eyes peeled. Fortunately, you don’t have to do something particular to activate this card.
Asylum options three randomly generated codes used for the secure, locked field, and locked door. In case your code isn’t working, it’s possible meant for one of many different two locked goodies.
Discover Keycard0
![Keycard0 Panicore](https://www.pcinvasion.com/wp-content/uploads/2024/07/Keycard0-Panicore.jpg?w=1280&resize=1200%2C675)
Keycard0 (yellow) is the fourth and closing key, which spawns randomly in bins and cupboards. This card works with out the necessity for any sophisticated rituals or particular objects. Good and simple!
Insert the keycards and escape
As soon as all 4 keycards have been positioned into the keycard slot on the Asylum’s predominant flooring, use the door to exit and beat Panicore’s most troublesome stage.
Keycards may be inserted in any order and at any time. I discovered that it’s an excellent concept to “drop off” any keycards you might have whenever you go by the realm to avoid wasting on stock house.
escape the Asylum by the vent in Panicore
An alternate and arguably simpler escape methodology for the Asylum stage of Panicore is to flee by the vent on flooring six. To do that, gather the next objects from cupboards and bins all through the constructing:
- Lockpick
- Crowbar
- Previous Gate Key
- Valve
Unlock the elevator and sixth flooring
![Lockpick Elevator Asylum Panicore](https://www.pcinvasion.com/wp-content/uploads/2024/07/Lockpick-Elevator-Asylum-Panicore.jpg?w=1280&resize=1200%2C675)
Enter the elevator and use the lockpick on the highest lever to restore it. With this, you possibly can slowly transfer the elevator as much as the normally inaccessible sixth flooring.
The elevator makes a very loud noise when in use, so be ready for the sudden look of the banshee whenever you attain the subsequent flooring. You might be secure inside, however as soon as these doorways open, you’re nearly as good as lifeless if she catches you.
Open the gate to the sixth flooring
As soon as the elevator arrives on the sixth flooring, it’s worthwhile to open the lock with the Previous Gate Key. Whereas they share comparable (if not equivalent) fashions, it’s vital to notice that the Previous Gate Secret is completely different from the Previous Key used to unlock common doorways.
Shut the steam pipe
![Steam Pipes Panicore](https://www.pcinvasion.com/wp-content/uploads/2024/07/Steam-Pipes-Panicore.jpg?w=1280&resize=1200%2C675)
After arriving on the sixth flooring, flip the valve to unlock a shortcut. Use the Valve merchandise on the pipe subsequent to it to disable the steam blocking the vent. Turning the primary Valve unlocks a shortcut, that means you gained’t have to make use of the elevator to return to this space.
Unlock the vent and escape
![Panicore Vent Escape](https://www.pcinvasion.com/wp-content/uploads/2024/07/Panicore-Vent-Escape.jpg?w=1280&resize=1200%2C675)
With the steam out of the way in which, use the crowbar on the white vent panel within the nook to pop it off. This makes a ton of noise, so make sure you’re watching your environment and have an escape plan prepared. You don’t need to be caught seconds earlier than you win. Enter the menacing black tunnel in entrance of you to flee!
open locked doorways within the Asylum
In case you’ve made it to the Asylum in Panicore, you’re completely used to the important thing system used to open doorways, particularly after escaping the Hospital. Discover an Previous Key to open doorways, then discover the Previous Key inside that room to open the subsequent.
The Asylum additionally options doorways locked by fuseboxes, which perform the identical because the earlier maps. Use a Swap and two fuses to repair the Fusebox and enter the door.
As I discussed earlier, randomly generated codes can seem on blackboards, tiles, and screens. One code is used to unlock the secure wanted for its keycard, the opposite unlocks the keypad door, and the final unlocks the field within the attic.
![Knife Locked Door Panicore](https://www.pcinvasion.com/wp-content/uploads/2024/07/Knife-locked-door-Panicore.jpg?w=1280&resize=1200%2C675)
Lastly, all doorways within the basement, which may solely be accessed through the elevator, require a knife to open. Use the knife on the damaged fuse bins to open every door. Every of those padded rooms incorporates one field, which may comprise one of many objects wanted to flee.
If this information helped you escape the asylum, congratulations! Now that you simply’ve crushed Panicore’s base recreation, it’s time to beat the Faculty stage on PAINCORE problem. Good luck!