Elden Ring developer FromSoftware has launched the primary hefty sport replace, Model 1.12.3, following the discharge of Shadow of the Erdtree, which reduces the energy of overpowered weapons.
Detailed on writer Bandai Namco’s web site, the patch consists of a number of modifications and bug fixes together with the discount of energy of a number of weapons deemed too sturdy.
These embody the Smithscript Dagger, Smithscript Cirque, Smithscript Axe, Smithscript Greathammer, Smithscript Spear, Smithscript Protect, and Golem Fist — and one thing used within the “OP” construct found hours earlier than the patch was launched. FromSoftware has “mounted a bug” that noticed thrusting shields “devour much less stamina than supposed.”
The Smithscript Dagger and Smithscript Cirque have each had their throwing assaults’ vary elevated too, barely compensating for the general harm discount. The total patch notes can be found under.
FromSoftware nonetheless made no point out of the bug affecting Steam Deck customers that makes the sport unplayable if left idle for greater than 5 minutes, probably resulting in corrupted information.
Shadow of the Erdtree, which arrived June 21, 2024, options bosses with which FromSoftware “actually pushed the envelope” on what the participant can face up to, director Hidetaka Miyazaki mentioned forward of its launch. In truth, stepping into the enlargement even poses a problem as gamers should defeat an non-obligatory boss.
These desperate to discover each inch of the enlargement can take a look at IGN’s in depth information, which covers Shadow of the Erdtree’s new weapons, its numerous quest strains, and how you can defeat these pesky new bosses.
In our 10/10 overview, IGN mentioned: “Like the bottom sport did earlier than it, Elden Ring: Shadow of the Erdtree raises the bar for single participant expansions,” we mentioned. “It takes every little thing that made the bottom sport such a landmark RPG, condenses it into a comparatively compact 20-25 hour marketing campaign, and gives implausible new challenges for closely invested followers to chew on.”
Elden Ring: Shadow of the Erdtree Replace 1.12.3 Patch Notes
PvP-exclusive steadiness changes
- Decreased the harm and harm animation of the shearing vacuum impact of the “Swift Slash” Talent.
Common steadiness changes
- Elevated the Intelligence scaling of the Carian Sorcery Sword and barely decreased the bottom harm.
- Prolonged the throwing assaults vary for the next weapons:
- Smithscript Dagger / Smithscript Cirque
- Modified the position of the bosses within the re-fight in opposition to the Golden Hippopotamus and Commander Gaius bosses to be in the identical place as within the first battle.
Bug Fixes
- Fastened a bug that triggered the Rolling Sparks Talent to deal extra harm than anticipated.
- Fastened a bug that triggered the Rolling Sparks and Wall of Sparks Abilities to deal no harm whereas some particular results had been utilized to the participant.
- Fastened a bug the place some particular results of a right-handed weapon would even be utilized to the next Weapon Abilities when forged with the left hand:
- Feeble Lord’s Frenzied Flame
- Discus Hurl
- Fastened a bug the place efficiently guarding whereas attacking utilizing the Thrusting Protect weapon kind would devour much less stamina than supposed.
- Fastened a bug that prevented gamers from cancelling the assault restoration of two-handed sturdy assaults by rolling for sure weapons of the Backhand Blades weapon kind.
- Fastened a bug that triggered the Lightning Fragrance Bottle and Frenzyflame Fragrance Bottle weapons to deal double harm underneath sure circumstances.
- Fastened a bug the place the Arcane scaling of the Bloodfiend’s Arm weapon was larger than supposed when setting an affinity. The standing buildup of the heavy assault was additionally diminished.
- Fastened a bug the place the Religion scaling of the Gazing Finger weapon was not being utilized accurately.
- Fastened a bug the place the harm animation of some assaults of the Hearth Knight’s Greatsword in opposition to gamers was totally different than anticipated.
- Fastened a bug the place the assault affinity of some assaults of the Hearth Knight’s Greatsword had been totally different than anticipated.
- Fastened a bug that triggered some affinities for the next weapons to be larger than supposed:
- Smithscript Dagger
- Smithscript Cirque
- Smithscript Axe
- Smithscript Greathammer
- Smithscript Spear
- Golem Fist
- Smithscript Protect
- Fastened a bug that triggered enemies to heal when the Most HP discount gradual HP discount impact utilized by Black Knife Tiche wore off.
- Fastened a bug that triggered summoned NPCs to behave in a different way than anticipated underneath sure circumstances.
- Fastened a bug that the place the unblockable chew assault of the Golden Hippopotamus boss would join with gamers extra simply than supposed.
- Fastened a bug that triggered textual content to show in a different way than anticipated.
- A number of different efficiency enhancements and bug fixes.
Attainable unstable efficiency fixes
- For the PS5 model of the sport, unstable framerate could also be improved by utilizing the “Rebuild Database” choice from the machine’s protected mode.
- In some PC variations, Ray Tracing could also be unintentionally enabled and trigger unstable efficiency. Please test the Ray Tracing setting within the “System” > “Graphics Settings” > “Raytracing High quality” from the title display screen or in-game menu.
- Within the PC Model, the message “Inappropriate exercise detected” could seem with out dishonest.
To repair this concern, please confirm the integrity of the sport’s recordsdata earlier than restarting the sport.
- Within the PC model, unstable framerate could also be brought on by third celebration purposes that management mouse conduct. Deactivating these third celebration purposes could enhance efficiency.
Ryan Dinsdale is an IGN freelance reporter. He’ll speak about The Witcher all day.