Sq. Enix not too long ago interviewed the workforce behind Octopath Traveler II. The 4 interviewees have been Director Keisuke Miyauchi, Composer Yasunori Nishiki, Character Designer Naoki Ikushima, and State of affairs Author Kakunoshin Futsuzawa. Every member of the workforce obtained their probability to indicate off their passions and views at totally different factors within the interview.
When requested which sport the entire world ought to play, Ikushima and Futsuzawa selected Octopath Traveler II, whereas the sport’s director selected a special sport totally. Miyauchi’s response was as follows:
“Shadow of the Colossus. I really feel just like the design is ideal in each side, neither underdone or an excessive amount of – gameplay, the world and setting, the sound… all the things.”
Miyauchi additionally talked about that he was pleased with the primary Octopath Traveler, and really completely happy to see or not it’s performed by so many.
Nishiki, the composer for each Octopath Traveler video games, shared his supply of pleasure as effectively:
“The factor that I’m most pleased with in and of itself, is that I’m now ready to create new sport music. I believe that, at occasions, everyone seems to be drawn to the thought of turning into somebody who creates the type of factor that influenced their life after they have been youthful. Nevertheless, not everybody could make that occur – not everybody results in their dream job. The world might be harsh. And so, I’m actually proud that I’ve made it despite that and have the nice fortune to be in such a place myself!”
On a much less severe word, when requested concerning the first Sq. Enix sport he had performed, Ikushima replied with Dragon Quest III and shared an amusing story from his childhood:
“I used to be a toddler, so I didn’t pay correct consideration to what the king says, so I didn’t notice for some time that different characters might be part of your social gathering! I ended up occurring the search all on my own. I nonetheless bear in mind the shock when a good friend at college informed me (laughs)!”
Mockingly, Ikushima is now a personality designer for the upcoming HD-2D remake of Dragon Quest III, nearer to its characters than ever earlier than.
Lastly, when the workforce was requested about what they want for gamers to remove from their sport, state of affairs author Futsuzawa ended off with some poetic phrases and a want to good travels:
“Video games will all the time have an ending. But when the characters I’ve written dwell on in your coronary heart, then it’s not the top for them. Have a fantastic journey!”
Readers can learn the total interview right here.