James Gunn’s reboot of the DCU doesn’t begin till Superman arrives in 2025, however he stated the film is already performed filming to provide the groups concerned as a lot time as attainable to excellent its completed look, and particularly the standard of its VFX. The director’s feedback have been in response to rising issues about horrible particular results in blockbuster films as CGI artists get pushed to the breaking level.
“Because of this we wrapped on Superman a yr earlier than launch and why they’ve been laborious at work on many photographs for months earlier than that,” Gunn posted on Threads on August 18. “Because of this we begin heartily enhancing throughout the shoot. It’s why I put together so vigorously and why we solely shoot completed screenplays. And Supergirl, which I’m not directing, is being dealt with the identical method. I can’t reward the VFX artists that assist us create magic sufficient.”
The Guardians of the Galaxy and Suicide Squad author and director was tapped in 2022 by Warner Bros. to rebuild its big-screen DC universe, and Superman: Legacy, arriving July 11, 2025, is the primary challenge in that endeavor. The primary picture launched from that film, which was “taken on set by Jess Miglio and was fully in-camera,” confirmed the titular hero suiting up in an residence whereas a large purple laser fired within the background. It raised all types of questions amongst some followers concerning the look and artwork path of the film, and leaked pictures from July continued to sow skepticism.
The latest frenzy for big-budget blockbusters in theaters and new content material from streaming platforms has led to an overreliance on inexperienced screens and post-production results that, along with stretching VFX homes too skinny, additionally simply look horrible. There was no higher proof of this than final yr’s The Flash, the final gasp of a pre-Gunn DCU, which seemed comically unhealthy at occasions, with some followers dunking on the consequences for trying like they have been ripped from a mid-budget video game.
“If you happen to perform a little research you’ll see my movies have all the time taken a special strategy and I’ve all the time given my VFX artist-collaborators time to do their jobs correctly, and the respect they deserve,” Gunn wrote over the weekend. “And the standard of the VFX in these movies is uniformly nice due to it (and since my mates at Weta and Framestore and ILM and extra are amazingly gifted).”