Watch On
One peasant and his pitchfork versus the zombie horde seems to be to be the idea behind God Save Birmingham, the recently-announced survival crafting recreation from Ocean Drive Studio. With a brief alpha trailer dropped this week at Gamescom and a recently-posted Steam web page, God Save Birmingham will likely be a “physics-based” recreation set “in a painstakingly recreated medieval market city.”
The trailer exhibits a reasonably normal-looking dude dodging zombies by way of the muddy roads and fields of a medieval village, all whereas armed with little greater than a pitchfork. The massive pitch for God Save Birmingham is that its mechanics are physics-driven, so that you see the character stumble and slide all over the world—and the zombies interact in some actual slapstick stuff like tripping over benches.
For lots of people—me included—the enchantment right here is certainly the have a look at historic authenticity and realism.
“Discover a fastidiously reconstructed 14th century Birmingham, in all its bucolic, bubonic glory. Cease by the Markets or the Burgage Plots to forage for sources. Raid boarded-up smithies for instruments, seize a drink on the nearest tavern, and discover historic structure on the Church of St. Martin within the Bull Ring,” says the studio.
Developer Ocean Drive have not been at work on God Save Birmingham for very lengthy.
“We have been engaged on the sport for under 5 months thus far–with simply two of us within the first 4 months, and now a robust group of six,” it stated in a Steam submit. “With an even bigger group, we hope to ramp up our growth to convey you the playable model of God Save Birmingham as quickly as attainable.”
You’ll find God Save Birmingham on Steam, the place it would not but have a launch date.