Every boss in Hades 2 is an impediment that should be overcome to achieve Chronos, the ultimate boss. Whilst you do get stronger after gathering assets and upgrading your stats, weapons, and Grasp, studying the movesets of Hades 2’s bosses will make your runs final far longer than discovering the proper Boon mixtures.
Hecate, Witch of the Crossroads
Hecate, Witch of the Crossroads, can be your first boss who will take a look at your readiness for the following few zones. One tip for this struggle is that because the enviornment has bushes scattered all through the realm, you’ll be able to deal terrain injury to Hecate by destroying a tree when she’s proper subsequent to at least one.
She is going to begin the struggle with a floor AoE that expands after which retracts after reaching its most vary. Whereas Hecate does this, take the chance to hit her with ranged assaults or Omega assaults. The Witch’s Employees particular assault is greatest for getting free injury.
One in all Hecate’s most important assaults is a ranged arc projectile, which she is going to do twice. After she does this assault, she is going to stay nonetheless for just a few seconds, supplying you with sufficient time to deal some injury to her. Make certain to look at Hecate since she is going to wind up for this assault.
Hecate can create two illusionary clones that can copy the identical spell she casts. Use a ranged assault to seek out the actual boss, as hitting the clones will make them shimmer inexperienced like a hologram.
When you attain practically half of Hecate’s well being bar, she is going to teleport to the center of the world and grow to be invulnerable. On this stage, she is going to summon witch minions and can forged floor AoE blasts below you. It’s essential to kill all of the witch minions within the enviornment to drop Hecate’s invulnerable state and proceed the struggle as regular.
Reaching this stage will add a brand new spell to Hecate’s moveset referred to as Hex. She is going to forged a fast-moving homing orb, which can flip you right into a sheep, stopping you from attacking and slowing you. You possibly can sprint proper by means of the orb since Melinoe’s sprint has i-frames.
As soon as she reaches under half well being, she is going to forged a number of small arc projectiles that shoot out at a large angle. These projectiles will return to her afterward, so attempt to hold your distance whereas she goes by means of this assault.
Scylla and the Sirens
Scylla is the boss of the Oceanus zone and can be accompanied by two different mini-bosses who will act as her band. One in all them is a stationary drummer, whereas the opposite is a guitarist. Regardless of them being separate entities, all of them share one well being bar.
The drummer needs to be your first precedence, as this enemy will launch AoEs on the bottom, which can restrict the house you’ll be able to struggle on. She won’t transfer, so use her lack of mobility to your benefit.
The guitarist is your subsequent goal; she will stun you and knock you again together with her water projectiles. She will additionally do a cost assault and an AoE that expands and retracts again to her.
Lastly, Scylla has just a few harmful strikes in her package. Her primary assault is a straightforward jab projected by a pink gentle from her microphone. She is going to do a short-range scream that offers steady injury. She additionally has a laser assault that rotates counter-clockwise. Lastly, she is going to launch a slow-tracking projectile that offers excessive injury.
As soon as all 3 band members are incapacitated, this begins Part 2 of the struggle. One band member can be chosen because the Featured member, which empowers them with new assault patterns. As soon as once more, concentrate on the drummer first for extra space. This time, defeating a band member will take them out of the world for the remainder of the struggle.
Infernal Cerberus
Infernal Cerberus is a semi-stationary boss with loads of AoE assaults to fret about. Cerberus would be the first boss to enact two or three assaults concurrently, requiring you to remain on the transfer. Since Cerberus generally stops monitoring you when doing particular assaults, you should use this chance to get behind him and wail at him along with your melee assaults.
For his most important moveset, many of those are projected by the pink vines on the bottom. Merely avoid these markers to keep away from getting hit. His most harmful transfer is his double-fisted slams, which have a delayed blast that can catch anybody off guard. This assault is conveyed by Cerberus elevating each his arms. For his most exploitable transfer, Cerberus will breathe out a line of fireside that has a gradual flip charge. You should utilize this assault to get just a few free hits on him.
Not solely that, however he’ll spit out three fireballs that journey very slowly however will explode in a big radius after a brief length. He will even spit out a barrage of tiny projectiles that can scatter across the enviornment. You possibly can monitor the place the projectiles will land by the shadows they forged on the bottom. Every so often, Cerberus will launch a wave of fireside, which may be dashed by means of simply.
When you deliver his well being all the way down to half, Cerberus will go underground and summon armored minions to struggle you. He’ll solely emerge as soon as all enemies are defeated. On this part, Cerberus will add new patterns for his AoE assaults. One in all his new assaults is making the outer enviornment explode, then making his fast space explode after, each of that are marked by pink auras on the bottom.
Chronos, Titan of Time
The large unhealthy of Hades 2, Chronos, would be the true take a look at of your construct and abilities. This boss isn’t any stroll within the park, as not solely does he have some devastating assaults, however he’s continually supported by minions, including extra to the chaos of the struggle. He gained’t even can help you pause the sport mid-fight since he can management time on a whim.
He has six assaults to fret about. The primary is a short-range melee assault that slashes the bottom. That slash will then explode after just a few seconds. Second, he can throw his scythe like a boomerang, which can return to him. His third assault will make him spawn projectiles that orbit round him. His fourth assault will pull Melinoe in direction of him, which he’ll then comply with up with a slash projectile. The fifth is a ahead sprint that leaves behind a path that explodes. Lastly, Chronos will teleport to a random location within the enviornment, abandoning a time bubble that can cease you in place if you’re caught in it.
He’ll sometimes pull up a protect and summon minions to struggle you. Like all the opposite bosses, you should defeat all of them to proceed the struggle.
When you beat him, he’ll stand again up and provoke Part 2, the place you’ll struggle in his personal area.
Chronos will introduce new assaults to his arsenal. He’ll begin by making the entire enviornment explode, apart from a small circle deemed as a protected house. Use your dash to run towards the small, protected house, as standing outdoors of it should immediately kill you. Within the meantime, you’ll be able to hit him along with your ranged Particular assaults whereas standing within the protected zone to whittle down his well being a bit. He may summon a round AoE that begins on the fringe of the world after which closes in on the middle.
Chronos will unleash a barrage of time bubbles that can scatter across the enviornment.
Generally, glowing clock arms will seem on the world, which can stun you when you contact them. As for projectiles, his clock ones will orbit round him and cascade outwards and return to him.
What makes this part very tough is that he’ll continually use totally different assaults to stress you. Preserve calm, play extra defensively, and you’ll ultimately achieve taking down Chronos.
The Cyclops Polyphemus
One of many first bosses you’ll struggle when you unlock the floor ranges, the one-eyed Cyclops is a gradual and heavy hitter. Whereas he has little in the best way of mobility, he can deal heavy injury to you even along with his extra primary assaults.
First, Polyphemus can bounce into one other space, which can trigger a small AoE quake wherever he lands. When you get too shut, he’ll shortly slam the fast space along with his fists, additionally with an AoE impact. He may seize a boulder from the bottom, which he’ll then try and slam dunk on you, which will even ship shockwaves in several instructions. Lastly, if you’re distant, Polyphemus will stomp along with his foot, sending out an earthquake in an arc.
Polyphemus has a seize assault, which he reveals by spreading his arms out. Watch out to not get caught by this, as he’ll immobilize you and deal fixed injury if you are grappled. If he grabs any sheep within the enviornment, he’ll eat it to revive some well being. Whereas consuming, he’ll keep in place,, supplying you with time to burst down his well being earlier than he can heal.
Eris, Strife Incarnate
She is the key boss of the floor world and may be very deadly when you take your time together with her. Her distinctive mechanic is that she is going to acquire a 100% injury buff as her well being goes down, making even her weakest assaults harmful.
She is going to first attempt to shoot you frequently together with her Adamant Rail. Dash and sprint round her to keep away from this assault. She will additionally shoot her arrows in a shotgun sample, making this lethal while you’re in melee vary.
Eris will generally take to the air and bombard you with gasoline bombs, which can be projected by pink circles with crosses on them.
Eris’ most harmful assault is her missile barrage, which present up as massive pink hazard markers on the bottom. You possibly can spam sprint out of the zones to soundly keep away from them. She will additionally intention a high-tracking shot, which is marked by the purple arrow marker aiming at you. To keep away from her monitoring shot, duck behind one of many two pillars within the enviornment to dam the projectiles. However bear in mind that these pillars are destructible, so take care to not hit them because the struggle goes on.