Here is the total rundown of Bedrock Model 1.21:
Minecraft Tough Trials Replace (thirteenth June 2024)
NEW FEATURES:
- Added a brand new underground construction referred to as the Trial Chambers
- Added 2 new mobs
- Added a brand new weapon, the Mace
- Added 3 new enchantments unique to the Mace
- Density
- Breach
- Wind Burst
- Added the next blocks:
- Crafter
- Trial Spawner
- Ominous Trial Spawner
- Vault
- Ominous Vault
- New variants within the Copper Household
- New variants within the Tuff Household
- Heavy Core
- Added the next objects:
- Trial Explorer Map
- Ominous Bottle
- Wind Cost
- Trial Key
- Ominous Trial Key
- Breeze Rod
- 3 new Pottery Sherds
- 2 new Banner Patterns
- 2 new Armor Trims
- 4 new Potions
- Potion of Infestation
- Potion of Oozing
- Potion of Weaving
- Potion of Wind Charging
- 4 new Tipped Arrows
- Arrow of Infestation
- Arrow of Oozing
- Arrow of Weaving
- Arrow of Wind Charging
- Added 3 new Music Discs by Aaron Cherof and Lena Raine
- Added 20 new Work
- 5 by artist Sarah Boeving
- 15 by artist Kristoffer Zetterstrand
- Redesigned Unhealthy Omen to provide entry to Ominous Occasions
- Added 6 new Standing Results
- Infested
- Oozing
- Weaving
- Wind Charged
- Raid Omen
- Trial Omen
- Added 9 new music tracks by Aaron Cherof, Kumi Tanioka, and Lena Raine
- Added 4 new achievements
STRUCTURES
TRIAL CHAMBERS
- Trial Chambers are a brand new construction within the Overworld the place gamers can discover and tackle fight challenges
- Made out of quite a lot of Copper and Tuff blocks, and will be discovered in numerous sizes
- A comparatively widespread discover all through the Deepslate layer of the underground
- Pure mob spawning doesn’t happen inside, much like Historical Cities
- By no means begins inside a Deep Darkish biome, however can typically overlap it
- The format of every Trial Chamber is procedurally generated, and may embrace traps, rewards and quite a lot of fight areas
- Embellished Pots line the corridors and maintain hidden treasures
- Provide Barrels will be discovered between totally different rooms, and provide you with blocks and objects which provide help to navigate your trials
- Vaults are guarded by challenges in every room, and is usually a supply of many excessive stage Enchanted Books and tools together with a really uncommon likelihood to obtain a Trident
- Ominous Vaults will be present in more durable to succeed in locations and provides even higher loot than customary Vaults, together with some objects that are unique to Ominous Vaults
- Every Trial Chamber will embrace Trial Spawners with a melee, small melee, or ranged class:
- Melee
- Small Melee
- Slime
- Cave Spider
- Child Zombie
- Silverfish
- Ranged
- Every Trial Spawner class will solely use one mob for your complete construction when generated, and these mobs are randomized for every Trial Chamber
- For instance, one Trial Chamber may solely spawn Zombies, Cave Spiders and Strays, whereas one other may solely spawn Spiders, Silverfish and Skeletons
- The exceptions to this are some Trial Spawners in distinctive rooms which at all times spawn Breezes
MOBS
BREEZE
- A crafty hostile mob spawned by some Trial Spawners in Trial Chamber rooms
- Drops 1-2 Breeze Rods when killed by a participant
- The variety of Breeze Rods dropped is affected by looting enchantments
- Strikes primarily by leaping round its goal
- Deflects nearly all projectiles, making it resistant to ranged fight
- With one notable exception: it can’t deflect Wind Costs
- An aggressive adversary, it shoots risky wind power within the type of Wind Cost projectiles at its goal
- After colliding with an entity or a block, Wind Cost projectiles produce a Wind Burst, which knocks again entities within the space
- Wind Costs deal a small quantity of harm when colliding instantly with an entity
- Wind Costs break adorned pots and refrain flower blocks upon collision
- Wind Bursts have the impact of ‘activating’ sure blocks:
- Non-Iron Doorways and Trapdoors are flipped
- Fence Gates are flipped
- Buttons are pressed
- Levers are flipped
- Bells are rung and swung
- Lit Candles are extinguished
- Wind Bursts don’t have any impact on Iron Doorways, Iron Trapdoors, or any block being held in its place by a Redstone sign
- Is not going to retaliate towards assaults from the next mobs: Skeletons, Strays, Bogged, Zombies, Husks, Spiders, Cave Spiders and Slimes
- The identical mobs is not going to retaliate towards a Breeze when damage by its Wind Cost projectile
BOGGED
- A brand new variant of Skeletons that shoots toxic arrows
- They’re simpler to take down with 16 well being as an alternative of 20 well being
- They assault at a slower interval of three.5 seconds as an alternative of two seconds
- Has an opportunity to drop Arrows of Poison when killed by gamers
- These mossy and mushroom lined Skeletons spawn naturally in Swamps and Mangrove Swamps
- May also be discovered spawning from Trial Spawners in some Trial Chambers
- Drops 2 mushrooms when sheared (both each crimson, each brown, or one in all every)
WEAPONS
MACE
- A brand new heavy weapon to smash your enemies!
- Has a base injury of 5
- Could be crafted with a Breeze Rod and a Heavy Core
- Utilizing it would lower its sturdiness like some other weapon; will be repaired with Breeze Rods at an Anvil
- Has a singular assault referred to as the smash assault. When the participant falls greater than 1.5 blocks earlier than hitting, a smash assault is triggered which has a number of results:
- Protected Fall: Resets all vertical momentum and negates any fall-damage collected from the autumn
- Further Harm: Does extra injury the additional the participant fell earlier than hitting the goal with it:
- For the primary 3 blocks fallen: Add 4 injury per block
- For the subsequent 5 blocks fallen: Add 2 injury per block
- For any blocks fallen after: Add 1 injury per block
- Nice Knockback: Different entities close to the struck enemy will probably be knocked again by the immense pressure of the Mace
- Can be utilized together with Wind Costs to launch up and ship devastating smash assaults to enemies
- These present enchantments will be utilized to the Mace:
- Mending
- Unbreaking
- Smite
- Bane of Arthropods
- Hearth Side
- Curse of Vanishing
- The Mace additionally has 3 unique enchantments: Density, Breach and Wind Burst
ENCHANTMENTS
Three new enchantments have been added that are unique to the Mace:
- Density
- Widespread Enchantment, accessible within the Enchanting Desk and on Enchanted Books in random loot chests
- Has 5 ranges
- Maces enchanted with Density do extra injury per fallen block per Density stage
- Harm dealt per fallen block is elevated by 0.5 per stage of Density
- Mutually unique with Breach, Smite, and Bane of Arthropods
- Breach
- Uncommon Enchantment, accessible within the Enchanting Desk and on Enchanted Books in random loot chests
- Has 4 ranges
- Maces enchanted with Breach scale back the effectiveness of armor on the goal
- The effectiveness of the armor is lowered by 15% per Breach stage
- Mutually unique with Density, Smite, and Bane of Arthropods
- Wind Burst
- Distinctive enchantment which may solely be present in Ominous Vaults
- Solely Wind Burst I will be discovered, increased ranges have to be obtained by combining them in an Anvil
- Has 3 ranges
- Maces enchanted with Wind Burst will emit a Wind Burst upon hitting an enemy, launching the attacker upward and enabling the linking of smash assaults one after the opposite
- Efficiently touchdown a Wind Burst assault causes the participant to lose the autumn injury safety they might in any other case have from touchdown a profitable smash assault
- Every stage will bounce the attacker a further 7 blocks into the air
- Distinctive enchantment which may solely be present in Ominous Vaults
BLOCKS
CRAFTER
- A brand new block that allows the crafting of things and blocks through Redstone
- Could be crafted with 5 Iron Ingots, 2 Redstone Mud, 1 Crafting Desk and 1 Dropper
- Will eject one crafting end result at a time when powered by a Redstone pulse
- Its present powered state is indicated by Redstone crystals on its again face, which can mild up
- The crafting grid on its high face will mild up crimson when it efficiently crafts a recipe
- Upon receiving a sign, it would eject the recipe end result from the entrance face
- If the recipe output has any the rest objects (resembling a Bucket), the end result and the rest objects will probably be ejected collectively
- When positioned, the entrance face of the Crafter will face in direction of the participant
CRAFTER USER INTERFACE
- Has a 3×3 interactable crafting grid
- The crafting grid slots are toggleable, that means that the participant can change the conduct of a slot by interacting with it whereas not holding an merchandise
- A slot that’s ‘toggled’ can’t maintain any objects
- Different blocks resembling Hoppers and Droppers additionally can’t place objects into them
- In contrast to the Crafting Desk, the Crafter shows a preview of the crafted merchandise which will probably be crafted and ejected on the subsequent Redstone pulse, however can’t be manually taken out by the participant
- The arrow mentioning from the recipe grid will mild up crimson when the Crafter is at present powered
- The Crafter Consumer Interface is shared between all gamers interacting with it, that means that a number of gamers can work together with the Crafter on the identical time, much like Chests and Hoppers
CRAFTER INTERACTION WITH OTHER BLOCKS
- The sign energy of a Comparator studying a Crafter is 0-9, the place every non-empty or toggled slot provides 1 energy
- Hoppers and Minecarts with Hoppers can be utilized to each insert and extract objects from the Crafter
- Droppers can be utilized to insert objects into the Crafter
- Gadgets inserted from one other block (ex: Hopper, Dropper) will fill the Crafter’s slots based mostly on these guidelines:
- Prioritize the primary empty slot (from left-to-right, top-to-bottom)
- If there aren’t any empty slots, then prioritize the smallest stack of the identical merchandise (choose the primary if there are a number of)
- If there’s a toggled slot will probably be skipped. The merchandise will then be moved into the container
- If the merchandise can’t be moved, will probably be ejected into the world
- Gadgets are faraway from Crafters by Hoppers and Minecarts with Hoppers in the identical order as from different containers like Chests
TRIAL SPAWNER
- A brand new variant of Monster Spawners that ejects rewards upon defeat
- Can’t be crafted nor obtained by gamers in Survival – as an alternative, they are often discovered naturally all through Trial Chambers
- Very sluggish to mine and proof against explosions, and won’t drop even with Silk Contact
- Can’t be moved by Pistons
- The problem stage will improve for every new participant a Trial Spawner notices close by
- The problem stage is not going to lower till it’s reset throughout a Trial Spawner’s cooldown
- Trial Spawners can solely discover gamers that are in line of sight, and can ignore Artistic and Spectator gamers
- In contrast to regular Spawners, a Trial Spawner will spawn a restricted variety of mobs proportional to its present problem stage
- It could actually solely spawn a mob at positions which can be inside line of sight
- It could actually spawn a mob no matter any mild stage requirement the mob has
- Spawned mobs are persistent
- As soon as all mobs are defeated, the Trial Spawner will eject plenty of rewards which is proportional to the present problem stage
- After the rewards have been ejected, the Trial Spawner goes into cooldown for half-hour, throughout which it would now not spawn mobs
- When positioned in Artistic, Trial Spawners haven’t any mob kind set by default
- The mob kind will be set by interacting with it whereas holding a Spawn Egg
- Has an Ominous Trial Spawner variant, accessible by way of an Ominous Trial
VAULT
- A block that holds locked treasure and loot – gamers should discover the suitable key to eject its rewards
- Could be discovered all through Trial Chambers, containing the buildings’ most useful loot
- Vaults in Trial Chambers require a Trial Key to be unlocked
- Can’t be crafted nor obtained in Survival, and doesn’t drop something when mined
- Explosion resistant and can’t be moved by Pistons
- Could be unlocked by a vast variety of gamers
- After a participant has unlocked a Vault, they can not personally unlock that Vault once more
- If a participant has not unlocked a specific Vault earlier than, this may be seen by an orange stream of particles that stream from the participant to that Vault when close by
- Has a keyhole that will probably be open or closed relying on the gamers close by
- If any close by participant has not unlocked that Vault, the keyhole will probably be open
- If all close by gamers have unlocked that Vault, the keyhole will probably be closed
- Inside its cage, it would cycle by way of and show objects that are doable to eject from its loot desk
- Gamers can’t time their unlocks to eject the merchandise that’s at present displayed within the cage
- The loot it ejects is randomized every time it’s unlocked
- Has an Ominous Vault variant, unlockable by way of an Ominous Trial
COPPER FAMILY
- The Copper household of blocks has been expanded so as to add:
- Chiseled Copper
- Copper Grate
- Copper Bulb
- Copper Door
- Copper Trapdoor
- Oxidized and waxed variants of all the above
CHISELED COPPER
- Crafted with 2 Minimize Copper Slabs of a shared oxidation stage
- Could be crafted within the Stonecutter
COPPER GRATE
- A brand new kind of ornamental block distinctive to the Copper household
- Crafted with 4 Copper Blocks of a shared oxidation stage
- Stonecutting a Copper Block into Copper Grates outputs 4 Copper Grates
- Properties:
- Clear and permits mild to move by way of
- Mobs can’t suffocate inside them
- Can not conduct Redstone
- Hostile mobs can’t naturally spawn on them
- Can maintain water
COPPER BULB
- A lightweight-emitting block that may toggle its mild emission by way of Redstone pulses
- Oxidizes like different Copper blocks, and emits mild based mostly on oxidation stage
- Copper Bulb: Gentle stage 15
- Uncovered Copper Bulb: Gentle stage 12
- Weathered Copper Bulb: Gentle stage 8
- Oxidized Copper Bulb: Gentle stage 4
- When positioned, its mild is off by default
- Whereas it’s unpowered, it would toggle its mild on or off when it receives a Redstone pulse
- Its mild will keep on even when the Redstone supply is eliminated, and can solely toggle off when it receives one other Redstone pulse
- A Redstone crystal will be seen in its middle whereas it’s powered by a Redstone sign
- Much like Glass Blocks, it doesn’t conduct Redstone energy
- Comparators studying a Copper Bulb will output a sign energy of 15 if the Copper Bulb’s mild is on
- The crafting recipe for 4 Copper Bulbs is:
- 3 Copper Blocks of a shared oxidation stage
- 1 Blaze Rod
- 1 Redstone Mud
COPPER DOORS AND TRAPDOORS
- Copper variants of Doorways and Trapdoors that may oxidize over time and be waxed
- Behaves like wood doorways, that means they are often opened and closed with interplay in addition to Redstone
- Could be opened by mobs which have the power to open doorways
- Crafted with Copper Ingots
TUFF FAMILY
- Tuff has been expanded to have its circle of relatives of blocks:
- Stair, Slab, Wall, and Chiseled variants
- Tuff Bricks with Stair, Slab, Wall, and Chiseled variants
- Polished Tuff with Stair, Slab, and Wall variants
- All Tuff variants will be crafted within the Stonecutter
HEAVY CORE
- A mysterious, dense block which will be mixed with a Breeze Rod to craft the Mace
- Can solely be obtained from Ominous Vaults
ITEMS
TRIAL EXPLORER MAP
- Used to find a close-by Trial Chamber
- Degree up a Cartographer Villager to Journeyman for the chance to commerce for this map
OMINOUS BOTTLE
- An merchandise which will be consumed by gamers to obtain the Unhealthy Omen impact for 1 hour and 40 minutes
- Is available in 5 variations, one for every Unhealthy Omen stage
- The bottle breaks when consumed
- Could be stacked to 64
- Ominous Bottles will be discovered uncommonly in any Vaults, and are dropped by Raid Captains that are defeated exterior a Raid
WIND CHARGE
- Turn into the Breeze! Utilizing this merchandise will fireplace off a Wind Cost projectile much like the Breeze’s
- Can be utilized to launch entities away from the impression of the Wind Burst
- Grants 10% extra knockback than a Breeze’s, however has a a lot smaller space of impression
- Offers injury if it hits an entity instantly
- Has a half-second cooldown after every use
- Could be fired from a Dispenser
- Gamers can use Wind Costs to propel themselves excessive into the air
- Gamers that launch themselves with a Wind Cost solely accumulate fall injury beneath the peak of the place they collided with the Wind Burst
- For example, if a participant makes use of a Wind Cost to launch themselves 9 blocks into the air, and they don’t land decrease than the place they initially launched, they may take 0 injury
TRIAL KEY
- An merchandise that may solely be obtained from Trial Spawners
- Can be utilized to unlock Vaults
BREEZE ROD
- An merchandise dropped by a Breeze that may be crafted into 4 Wind Costs, or used with the Heavy Core to craft a Mace
POTTERY SHERDS
- Added Circulation, Guster, and Scrape Pottery Sherds
- These will be obtained by breaking Embellished Pots that show them in Trial Chambers
BANNER PATTERNS
- Added Circulation Banner Sample, present in Vaults
- Added Guster Banner Sample, present in Ominous Vaults
ARMOR TRIMS
- Added Bolt Armor Trim and Smithing Template, present in Vaults
- Could be duplicated utilizing a Copper Block or Waxed Copper
- Added Circulation Armor Trim and Smithing Template, present in Ominous Vaults
- Could be duplicated utilizing a Breeze Rod
MUSIC DISCS
Added 3 new music discs:
- “Precipice” by Aaron Cherof. Could be discovered not often in customary Vaults, and has a comparator output of 13 when performed in a Jukebox
- “Creator” by Lena Raine. Could be discovered not often in Ominous Vaults, and has a comparator output of 12 when performed in a Jukebox
- “Creator (Music Field)” by Lena Raine. Could be discovered not often in Embellished Pots damaged in Trial Chambers, and has a comparator output of 11 when performed in a Jukebox
PAINTINGS
Added 5 new work by artist Sarah Boeving:
- Baroque
- Humble
- Meditative
- Prairie Journey
- Unpacked
Added fifteen new work by artist Kristoffer Zetterstrand:
- Yard
- Bouquet
- Cavebird
- Altering
- Cotan
- Fern
- Endboss
- Discovering
- Lowmist
- Orb
- Owlemons
- Passage
- Pond
- Sunflowers
- Tides
OMINOUS EVENTS
- Unhealthy Omen has been expanded to provide entry to an non-obligatory expertise in Trial Chambers
- These non-obligatory experiences will be accessed by way of Unhealthy Omen, and are actually often known as Ominous Occasions
- They’re more difficult than standard, and are designed to shake up the expertise in distinctive methods
- Raids are an instance of an present Ominous Occasion
- Consequently, Unhealthy Omen has a brand new, shadowy icon and a sound for being utilized to the participant
- It’s now not given to gamers that defeat a Raid Captain exterior a Raid
- As a substitute, gamers can acquire entry to Unhealthy Omen by consuming the brand new Ominous Bottle merchandise
RAIDS
- Unhealthy Omen now not triggers a Raid instantly when coming into a Village
- As a substitute, it would remodel right into a Raid Omen variant with a period of 30 seconds
- As soon as the Raid Omen expires, a Raid will begin on the location the participant gained the Raid Omen
- Like some other impact, gamers can drink a Bucket of Milk to clear the Raid Omen, stopping the Raid from beginning
OMINOUS TRIALS
- A brand new Ominous Occasion that may be accessed by exploring a Trial Chamber whereas Unhealthy Omen is energetic
- This occasion can have gamers going through extra highly effective Ominous Trial Spawners, in the event that they dare
TRIAL OMEN
- A variant that Unhealthy Omen can remodel into
- This happens when the participant is inside detection vary of a Trial Spawner that’s not Ominous
- The Trial Omen can have a period of quarter-hour multiplied by the remodeled Unhealthy Omen’s stage
- Gamers which have Trial Omen are surrounded by ominous particles
OMINOUS TRIAL SPAWNER
- A extra highly effective energetic part of the Trial Spawner with distinctive challenges and rewards
- Gives a more difficult expertise that combat-loving gamers can decide into for higher rewards
- If a Trial Spawner detects a participant that has the Trial Omen impact, the spawner will develop into Ominous if:
- It’s not in cooldown
- Or, it’s in cooldown however was not Ominous throughout its final activation
- Making it Ominous this fashion will bypass the cooldown
- Whereas energetic, it would:
- Glow blue as an alternative of orange
- Emit soul flames as an alternative of regular flames
- Periodically spawn potions and projectiles on high of unsuspecting gamers and mobs
- Primarily based on their location, spawners in an space will choose a random set of projectiles to spawn
- These projectiles will at all times embrace a single kind of Lingering Potion from a set of doable results
- The mobs it spawns are extra highly effective than standard:
- Mobs that may put on tools will typically spawn with enchanted weapons and armor
- The armor these mobs put on have Armor Trims utilized from the Trial Chambers
- All 3 of the next armor enchantments are utilized to every piece:
- Safety IV
- Projectile Safety IV
- Hearth Safety IV
- Sword enchantments will be both of the 2:
- Bow enchantments will be both of the 2:
- Mobs that can’t put on tools will as an alternative be spawned at double the full mob depend over the course of the problem
- The spawners for these mobs will even have a further mob out without delay throughout its problem
- Mobs that may put on tools will typically spawn with enchanted weapons and armor
- Turning into Ominous will despawn any present mobs it spawned and reset its problem
- If these mobs picked up or geared up any objects on the ground, these objects will probably be dropped after they despawn
- It’s going to keep Ominous till it has been defeated and its cooldown has completed
- When defeated, it would eject a distinct set of loot to regular Trial Spawners
OMINOUS VAULT
- A variant of Vaults which have a extra menacing trying and emit soul flames as an alternative of regular flames
- These maintain a extra precious set of rewards than the usual Vaults which can be unlocked by Trial Keys
- Could be discovered all through Trial Chambers in more durable to succeed in locations, and require an Ominous Trial Key to unlock
OMINOUS TRIAL KEY
- A variant of the Trial Key which has a 30% likelihood to eject when defeating an Ominous Trial Spawner
- Can be utilized to unlock Ominous Vaults
STATUS EFFECTS
- The next standing results have been added:
- Wind Charged
- Affected entities will emit a wind burst upon loss of life
- Could be brewed as a Potion with an Awkward Potion and a Breeze Rod
- Weaving
- Affected entities will unfold Cobweb blocks upon loss of life
- Affected entities can transfer by way of Cobweb with 50% of their regular velocity as an alternative of 25%
- Could be brewed as a Potion with an Awkward Potion and a Cobweb block
- Oozing
- Affected entities will spawn two Slimes upon loss of life
- Could be brewed as a Potion with an Awkward Potion and a Slime Block
- Infested
- Affected entities have a ten% likelihood to spawn 1-2 Silverfish when damage
- Could be brewed as a Potion with an Awkward Potion and a Stone block
- Splash Potions, Lingering Potions and Tipped Arrows will be made with these results
- Wind Charged
- These results will be encountered whereas taking up an Ominous Trial Spawner
- Some mobs are immune to those results
- Slimes are resistant to Oozing
- Silverfish are resistant to Infested
- At any time when a mob with Oozing dies, it would test inside a 5x5x5 space what number of Slimes there are
- If the quantity exceeds the max entity cramming cap (24 by default), it is not going to spawn any Slimes
- If it doesn’t exceed it, it would try to spawn 2 Slimes up till the max entity cramming cap
MUSIC
Added 9 new background music tracks which can all play in the primary menu:
- “Featherfall” by Aaron Cherof
- Performs in Badlands, Cherry Grove, Flower Forest, and Lush Caves Biomes
- “Deeper” by Lena Raine
- Performs in Deep Darkish and Dripstone Caves Biomes
- “Eld Unknown” by Lena Raine
- Performs in Dripstone Caves, Grove, Jagged Peaks, and Stony Peaks Biomes
- “Infinite” by Lena Raine
- Performs in Dripstone Caves, Grove, Jagged Peaks, and Stony Peaks Biomes
- “pokopoko” by Kumi Tanioka
- Performs in Dripstone Caves, Grove, Jagged Peaks, and Snow Slopes Biomes
The next have been added to the pool of songs which play in Overworld Biomes that don’t have biome-specific music:
- “Featherfall” by Aaron Cherof
- “komorebi” by Kumi Tanioka
- “Puzzlebox” by Aaron Cherof
- “Watcher” by Aaron Cherof
- “yakusoku” by Kumi Tanioka
ACHIEVEMENTS
- Added 4 new achievements
- ReVaulting – Unlock a Vault utilizing an Ominous Trial Key
- Who Wants Rockets? – Use a wind cost to launch your self upward no less than 8 blocks
- Crafters Crafting Crafters – Be close to a Crafter when it crafts a Crafter
- Over-Overkill – Deal 50 hearts of harm in a single hit utilizing the Mace
UPDATED PLAYER PROFILE
Introducing the improved participant Profile web page, the place you possibly can see your personal profile or the profiles of different gamers! Within the new Profile display screen, you possibly can view achievement progress, examine stats, and entry the dressing room, with extra options coming later this yr. This new display screen will roll out slowly and develop into obtainable within the coming weeks. Please strive it out and tell us what you suppose at aka.ms/MCPreviewProfileFeedback!
- Achievements View:
- See your good friend’s achievement progress and a few steered subsequent achievements you possibly can work on collectively!
- Questioning what to do subsequent? Take a look at your personal steered achievements.
- Stats View:
- Take a look at your Minecraft stats, together with blocks damaged, distance travelled, time performed, and mobs defeated. The stats view combines play throughout all platforms.
- Press the “Evaluate stats” button and choose a good friend to interact in slightly pleasant competitors.
- Evaluate Stats View:
- Evaluate stats with others to see who’s damaged extra blocks, travelled extra distance, defeated extra mobs, and performed longer.
- Attending to the brand new Profile Display screen:
- Within the new Play Display screen UI, you possibly can entry Profile from the Play menu.
- Open the Buddies Drawer and click on in your associates to see their profiles, or click on “Seek for Gamers” from the Buddies Drawer to search out new profiles.
- Within the outdated UI, click on “Add Buddies” from the Buddies tab and seek for associates. Click on on them to view their profiles.
- Within the new Play Display screen UI, you possibly can entry Profile from the Play menu.
KNOWN ISSUES:
- Utilizing Trident with Riptide Enchantment throughout Wind Cost leap doesn’t negate Wind Cost fall injury safety
FIXES AND CHANGES:
PERFORMANCE / STABILITY:
- Fastened a crash that would happen when teleporting to a area the place a Piston was pushing a Chest (MCPE-179440)
- Fastened a crash that would happen when the participant started shedding air
- Containers being cloned over now not hold their container screens open and trigger crashes
- Fastened a problem that would trigger the loading display screen to get caught for a while round 41% (MCPE-175550)
- Fastened not having the ability to load into worlds with some texture packs (MCPE-180918)
- Fastened crashes that would happen when creating worlds on new Realms and backing out on the On-line Security dialog field
- Help prevention of app/stream restart when darkish mode toggled on or off on throughout Android units
GENERAL
- Fastened a problem the place the ‘Let It Go’ trophy didn’t unlock on PlayStation®4
- The ‘Castaway’ achievement can now be reliably unlocked (MCPE-118433)
- The sport no ensures the right controller will get assigned to participant 1 when enjoying on Xbox (MCPE-163023)
- Fastened a bug inflicting Character Creator skins with eliminated eyes to interrupt pores and skin texture loading (MCPE-181228)
GAMEPLAY
- Added 4 new ambient cave sounds
- Gamers can now stand on Boats that float on water (MCPE-105535, MCPE-120687)
- Sprinting velocity is now not activated with a delay (MCPE-178858)
- Flower forests now generate all anticipated flower varieties (MCPE-180417)
MOBS
- Armadillos now not repeatedly roll and unroll when receiving injury from blocks (MCPE-180142)
- Naturally spawning mobs now spawn on the middle of a block (MCPE-99315)
- This fixes many points the place mobs couldn’t spawn on slopes, in slender passageways, and in different conditions the place they had been anticipated to
- For technical gamers, this bug repair will imply that some player-made mob farms now not absolutely work. We respect the time the group places into constructing intelligent farms and we attempt to keep away from breaking farms after we can. On this case, we felt that this variation was obligatory as a result of it improves the way in which spawning works in lots of biomes
- The forms of injury that may trigger a mob to panic have been restricted (MCPE-167513)
- Solely the next injury causes now induce panic:
- “campfire”
- “entity_attack”
- “entity_explosion”
- “fireplace”
- “fire_tick”
- “fireworks”
- “freezing”
- “lava”
- “lightning”
- “magic”
- “magma”
- “projectile”
- “ram_attack”
- “sonic_boom”
- “soul_campfire”
- “temperature”
- “wither”
- Solely the next injury causes now induce panic:
BLOCKS
- Fastened a recipe bug the place any kind of Stone Slab might be used to craft a Grindstone with Crimson, Mangrove, or Warped Planks. It could actually now solely settle for the precise regular Stone Slab, no different kind of stones
- Cauldrons stuffed with potions now hold the colour of the potion when pushed by a Piston
- Added distinctive sounds for breaking and inserting Cobwebs (MCPE-180109)
- Gadgets drops from blocks destroyed in an explosion now get merged into greater merchandise stacks earlier than spawning on the planet
- All blocks now drop objects by default when exploded with TNT (MCPE-56036)
- Added a brand new sport rule to regulate decay of drops from TNT explosions, named “tntExplosionDropDecay”
- The rule will be set to “true” to re-enable the earlier conduct the place not all blocks would drop when exploded by TNT
ITEMS
- When utilizing an merchandise on an entity, it’s now essential to launch the use button earlier than having the ability to use it once more, which prevents gamers from inadvertently consuming objects themselves when interacting with entities
- Chemistry objects now seem within the Artistic mode stock when the Schooling Version toggle is enabled
- Tridents now not injury the Ender Dragon when it’s perching (MCPE-37112)
- Fastened a bug that loaded held participant merchandise incorrectly, inflicting doable merchandise duplication
- Banners are as soon as once more obtainable through the recipe e book (MCPE-179650)
AIR BUBBLES
- The oxygen bar now disappears instantly when switching to Artistic mode underwater (MCPE-139168)
- Added an empty state for air bubbles on the oxygen bar, together with a wobble when the participant is drowning
- Added a popping sound when bubbles pop on the oxygen bar
GRAPHICAL
- Modified the default Anti-Aliasing setting from 4 to 2 for higher efficiency with minimal visible degradation
- Fastened Character Creator hair and headwear clipping by way of worn Pumpkins and Mob Heads (MCPE-128908)
- Standing impact particle colours are now not blended into one particle colour
- As much as 8 energetic seen standing impact particles are actually rendered individually
REALMS
- In Realms, blocks now not reappear after breaking them in Artistic Mode with Delayed Block Breaking toggle turned off (REALMS-11707)
- Fastened a crash when opening Realms Tales (MCPE-178759)
- Fastened Realms Tales availability for Xbox gamers
- Mixed Realm Occasions of the identical kind that occur on the identical day
- Fastened Realms Tales posts on Xbox units with multiple consumer signed in
- Fastened Realm Occasions on Xbox units with multiple consumer signed in
ACCESSIBILITY
- Fastened a problem the place urgent Enter on a keyboard, keypad, or controller (menu button) didn’t ship messages on the Chat display screen (MCPE-170890)
- Fastened numerous keys not being bindable when utilizing exterior keyboards on cellular units (MCPE-176505, MCPE-176878)
TOUCH CONTROLS
- Fastened a bug the place gamers couldn’t navigate by way of the stock utilizing keyboard on contact units
- On contact units, when shifting objects between totally different slots, the icon now not seems as duplicated between the shifting merchandise and the vacation spot slot
- On contact units, when shifting enchanted objects between totally different slots, the shifting icon is now rendered appropriately
- On contact units, stack-splitting UI now not seems for unstackable objects
- On contact units, objects from Artistic Stock are actually unselectable
- On contact units, it’s now doable to swap two similar objects
- Added slide-off persistence to new d-pad contact management scheme
- Modified positioning and scale of default new contact d-pad management scheme. Additionally permits for shifting the d-pad nearer to the hotbar when customizing contact controls
- Made the leap and ascend in water button overlap so now the participant can keep above water extra simply (MCPE-179689)
USER INTERFACE
- Added a brand new HUD overlay that shows the variety of days performed in a world. The overlay is enabled with the “Present days performed” world setting
- Fastened a bug the place GUI scale was not modifiable after altering between handheld and docked mode on Nintendo Swap (MCPE-159959)
- Added lacking indentation to listing objects in some modals, which ought to make these lists simpler to learn
- Eliminated defective hotbar scale setting for Pocket UI
- “Draw” and “Launch” tooltips now seem for Crossbows (MCPE-44845)
- “Learn E-book” tooltip now seems when it is doable to learn a E-book from a Lectern even when you’re not holding an merchandise (MCPE-44848)
- “Place” tooltip now seems for doorways (MCPE-157688)
- Fastened a bug that prevented navigating to beforehand despatched messages with a keyboard on Xbox (MCPE-174648)
- Recipes which can be at all times unlocked will probably be obtainable when the sport rule “dolimitedcrafting” is enabled (MCPE-175449)
- Stack splitting window is now aligned with the stock slots (MCPE-173632)
- The textual content on the Realms buttons in Create New World and Edit World have been made according to one another (MCPE-179777)
- The respawn radius area now resets to the right default worth if given invalid enter (MCPE-179686)
- The chat caret now could be positioned on the finish of the textual content when navigating to beforehand despatched messages/instructions with an exterior keyboard on cellular units (MCPE-178574)