As a lot enjoyable as gamers have had with Grand Theft Auto On-line through the years, it’s nonetheless unlucky that Rockstar Video games by no means launched any GTA 5 story DLC. Nonetheless, it seems that the studio was engaged on single-player content material at one level, and On-line’s success performed a task in its cancellation.
Why didn’t Rockstar make GTA 5 story DLC?
Former Rockstar developer Joe Robino not too long ago spoke with YouTuber StanInPlay in regards to the canceled single-player add-on. As he defined, the studio was engaged on GTA On-line, Purple Useless Redemption 2, and the canceled GTA 5 story DLC concurrently. Based on Robino, the DLC undertaking was about midway finished when Rockstar paused improvement to give attention to On-line. The multiplayer mode’s success finally made it troublesome to justify persevering with to spend sources on new single-player content material.
“It was actually, actually good,” Robino mentioned in regards to the canceled GTA 5 story DLC. “However when GTA On-line got here out it was a lot of a money cow, and folks had been loving it a lot that it was arduous to make an argument {that a} standalone DLC would outcompete that. I believe, trying again now, you possibly can most likely do each. However that was a enterprise determination they made. I used to be a bit upset about that.”
“That truly was loads of the explanation for me being a bit bitter at the moment,” he provides. “As a result of I used to be like, yo, WTF guys? This s—’s superior. Let’s preserve going. Let’s end this s—.”
The silver lining is that Rockstar didn’t waste all the things from the unfinished GTA 5 story DLC. As a substitute, Robino says that loads of it will definitely made its means into On-line. Nonetheless, it’s nonetheless attention-grabbing for followers to think about what may have been.