Hideo Kojima initially thought-about Steel Gear Strong V: Floor Zeroes as an experiment for an episodic format. It was a prologue to 2015’s Steel Gear Strong V: The Phantom Ache.
Kojima went into extra element about Floor Zeroes growth for its 9 yr launch anniversary. “Actually, it was my massive intention to launch GZ. The event of a full recreation takes 4 to 5 years. Instances change throughout manufacturing,” Kojima stated on Twitter (under). “So I considered providing an episodic format, like a streamed drama, the place one episode is produced and distributed. GZ was meant to be an experiment.”
Actually, it was my massive intention to launch GZ. The event of a full recreation takes for 4-5 yrs. Instances change throughout manufacturing. So I considered providing an episodic format, like a streamed drama, the place one episode is produced and distributed. GZ was meant to be an experiment. https://t.co/EeyJAs2HCR
— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) March 20, 2023
He additionally defined the Steel Gear Strong V prologue was an introduction to Snake’s vengeance in The Phantom Ache’s story and its theme of retribution. Kojima famous that for the reason that PlayStation 4 was launched on the finish of 2013, the sport was launched with the console, the sport’s Fox Engine, and an open-world idea to be able to introduce the franchise’s new route with the upcoming Steel Gear Strong V: The Phantom Ache and collect suggestions from Floor Zeroes earlier than The Phantom Ache’s launch.
The Steel Gear Strong franchise has been on maintain since 2018’s Steel Gear Survive, which Kojima wasn’t concerned in since he left the corporate again in 2015. Nevertheless, there have been rumors of the franchise coming again in some form of style, as Konami is reportedly remaking Steel Gear Strong 3: Snake Eater.
In IGN’s Steel Gear Strong V: Floor Zeroes overview, we stated, “Steel Gear Strong 5: Floor Zeroes is a brief however difficult recreation, and people keen to forged apart typical expectations will discover much more right here than first look would possibly counsel.”
George Yang is a contract author for IGN. He is been writing concerning the business since 2019 and has labored with different publications akin to Insider, Kotaku, NPR, and Selection.
When not writing about video video games, George is taking part in video video games. What a shock! You possibly can observe him on Twitter @Yinyangfooey