ROBO OH will see you switching heads, splitting into particular person conflict machines, turning right into a zeppelin, and remodeling all through one-on-one fights.
It’s a robotic preventing match! Why not? I imply, the collateral injury to close by cities alone would in all probability price billions, so why wouldn’t you may have a dozen skyscraper-sized robots battle each other? Anyway, there are twelve fighters on this NES-era trying fighter, they usually can get fairly wild. I’m unsure why you’d want a large robotic ice skater. I’m not actual positive why you’d want a large sushi chef robotic, both. The colossal cowboy appears fairly ineffective, too, however I can undoubtedly see a sure nation constructing that anyway. Ridiculous as their ideas are, although, they make for some attention-grabbing fighters on this sharp recreation.
What I like essentially the most is the transformations lots of them do. Reworking robots are a factor I like a little bit bit an excessive amount of, however seeing this solid shapeshift via the match to do neat strikes by no means will get outdated. Autofive being made up of a mixture of automobiles and planes REALLY jogs my memory of a sure reworking robotic present, and seeing it fling its separate car elements with its moveset makes them very entertaining to make use of. And there’s one thing foolish about Masamioh hucking sushi round whereas reworking into a large cat statue to crush you that’s a variety of enjoyable. The strikes make the robotic designs really feel very inventive and enjoyable, and I actually loved seeing how the robots would change all through a match. Plus, it’s only a strong little preventing recreation.
ROBO OH could draw from an period when there wasn’t a lot for preventing video games (that I do know of), but it surely nonetheless has some nice fighter designs and strikes, and comes collectively into a pleasant, inventive preventing recreation.
ROBO OH is obtainable now on Steam.