Are you on the lookout for a whole record of Dungeon Quest spells and easy methods to receive them? Nicely, you’ve come to the suitable place. On this information, I’ve rounded up each spell that you may at present unlock within the Roblox RPG, and detailed the steps you must take to get them. What’s extra, I’ll replace this information each time a brand new spell drops, or something modifications, so it’s at all times up-to-date.
Dungeon Quest is a bit like Diablo in Roblox. You and your folks battle by means of all kinds of dungeons to make it to the boss on the finish, which you’ll slay for the entire loot. You then improve your gear and do it another time, taking over more difficult content material to equip higher loot. In case you love the loot grind in motion RPGs, you’ll completely love this.
You possibly can take a look at Dungeon Quest on Roblox. You can too take a look at our guides for Arcane Lineage Dragonclad, Arcane Lineage impartial tremendous lessons, and Arcane Lineage extremely lessons.
Dungeon Quest Spells
Now, let’s check out each single spell in Dungeon Quest, and easy methods to unlock them.
Fireball
The usual Fireball spell that each single budding wizard ought to have entry to.
- Rarity: Frequent
- Spell Sort: Mage
- Cooldown: Two Seconds
- Dungeon: Desert Temple (Simple)
- Worth: 100 Gold
- Stage Requirement: 1
Taunt
A warrior-type spell that forces enemies to assault you, as an alternative of your squishier buddies.
- Rarity: Frequent
- Spell Sort: Taunt
- Cooldown: Eight Seconds
- Dungeon: Desert Temple (Simple)
- Worth: 100 Gold
- Stage Requirement: 1
Whirlwind
Spin in place and deal vicious AoE injury to all enemies close to you.
- Rarity: Unusual
- Spell Sort: Bodily
- Cooldown: 11 Seconds
- Dungeon: Desert Temple (Simple)
- Worth: 1,700 Gold
- Stage Requirement: 1
Blue Fireball
A extra highly effective model of the bottom Fireball spell.
- Rarity: Frequent
- Spell Sort: Mage
- Cooldown: Two Seconds
- Dungeon: Desert Temple (Medium)
- Worth: 500 Gold
- Stage Requirement: 1
Redemption
A therapeutic spell – helpful for these supportive sorts.
- Rarity: Unusual
- Spell Sort: Therapeutic
- Cooldown: 15 Seconds
- Dungeon: Desert Temple (Medium)
- Worth: 750 Gold
- Stage Requirement: 1
Poison Cloud
AoE poison – nice for clearing a crowd.
- Rarity: Uncommon
- Spell Sort: Mage
- Cooldown: 10 Seconds
- Dungeon: Desert Temple (Laborious)
- Worth: 4,000 Gold
- Stage Requirement: 1
Arcane Spray
Throw injury round with wild abandon.
- Rarity: Unusual
- Spell Sort: Mage
- Cooldown: 9 Seconds
- Dungeon: Desert Temple (Laborious)
- Worth: 2,000 Gold
- Stage Requirement: 1
Battle Shout
A passive spell that buffs you.
- Rarity: Unusual
- Spell Sort: Passive
- Cooldown: 20 Seconds
- Dungeon: Desert Temple (Insane)
- Worth: 1,500 Gold
- Stage Requirement: 1
Innervate
One other passive spell!
- Rarity: Epic
- Spell Sort: Passive
- Cooldown: Ten Seconds
- Dungeon: Desert Temple (Insane)
- Worth: 2,000 Gold
- Stage Requirement: 1
Lightning Strike
Who doesn’t love a very good lighting spell? It’s mainly the second primary wizard spell after Fireball.
- Rarity: Uncommon
- Spell Sort: Mage
- Cooldown: 3.5 Seconds
- Dungeon: Desert Temple (Insane)
- Worth: 2,500 Gold
- Stage Requirement: 1
Holy Circle
One other therapeutic spell, this time an AoE one.
- Rarity: Epic
- Spell Sort: Therapeutic
- Cooldown: 20 Seconds
- Dungeon: Desert Temple (Nightmare)
- Worth: 2,500 Gold
- Stage Requirement: 1
Holy Barrier
A buffing spell that helps you’re taking much less injury.
- Rarity: Uncommon
- Spell Sort: Stamina
- Cooldown: 15 Seconds
- Dungeon: Desert Temple (Nightmare)
- Worth: 1,520 Gold
- Stage Requirement: 1
Ice Needles
Fireball’s colder brother.
- Rarity: Unusual
- Spell Sort: Bodily
- Cooldown: 5 Seconds
- Dungeon: Winter Outpost (Simple)
- Worth: 6,000 Gold
- Stage Requirement: 32
Rejuvenating Spray
AoE therapeutic impact that requires just a little aiming in your half.
- Rarity: Unusual
- Spell Sort: Therapeutic
- Cooldown: 9 Seconds
- Dungeon: Winter Outpost (Simple)
- Worth: 6,000 Gold
- Stage Requirement: 32
Gale Slice
Like a sword however made out of wind.
- Rarity: Unusual
- Spell Sort: Bodily
- Cooldown: Seven Seconds
- Dungeon: Winter Outpost (Simple)
- Worth: 6,000 Gold
- Stage Requirement: 33
Taunt Aura
Taunt in a complete space!
- Rarity: Unusual
- Spell Sort: Taunt
- Cooldown: 9 Seconds
- Dungeon: Winter Outpost (Medium)
- Worth: 9,000 Gold
- Stage Requirement: 39
Lightning Beam
AoE lightning assault!
- Rarity: Unusual
- Spell Sort: Mage
- Cooldown: 9 Seconds
- Dungeon: Winter Outpost (Medium)
- Worth: 9,000 Gold
- Stage Requirement: 39
Fireplace Bomb
Like Fireball however with an enormous explosion on the finish.
- Rarity: Unusual
- Spell Sort: Mage
- Cooldown: 9 Seconds
- Dungeon: Winter Outpost (Laborious)
- Worth: 13,000 Gold
- Stage Requirement: 44
Aura of Life
A brilliant sturdy AoE heal – simply ensure that to remain near your folks.
- Rarity: Unusual
- Spell Sort: Therapeutic
- Cooldown: 9 Seconds
- Dungeon: Winter Outpost (Laborious)
- Worth: 13,000 Gold
- Stage Requirement: 49
Arcane Barrage
Like a machine gun however utilizing magic as an alternative of bullets.
- Rarity: Unusual
- Spell Sort: Bodily
- Cooldown: Seven Seconds
- Dungeon: Winter Outpost (Insane)
- Worth: 13,000 Gold
- Stage Requirement: 44
Searing Beam
Very painful should you get caught close to this.
- Rarity: Unusual
- Spell Sort: Mage
- Cooldown: 9 Seconds
- Dungeon: Winter Outpost (Insane)
- Worth: 18,000 Gold
- Stage Requirement: 49
Floor Slam
, like once you’re indignant and need to take it out on the bottom.
- Rarity: Unusual
- Spell Sort: Bodily
- Cooldown: Eight Seconds
- Dungeon: Winter Outpost (Nightmare)
- Worth: 20,000 Gold
- Stage Requirement: 54
Piercing Rain
Like actual rain, simply much more painful.
- Rarity: Unusual
- Spell Sort: Mage
- Cooldown: 9 Seconds
- Dungeon: Winter Outpost (Nightmare)
- Worth: 20,000 Gold
- Stage Requirement: 54