Payday 3 devs have prolonged their apology tour that started again in September, when Starbreeze Studios CEO needed to apologize for the state wherein the co-op heist sport launched. The always-online financial institution theft simulator suffered from main server and matchmaking points that had been fastened just a little over per week after launch, however the sport nonetheless wanted one other main patch to repair a few of its remaining main points (significantly quality-of-life stuff). The group is now apologizing for going radio silent within the absence of mentioned replace.
An October 25 put up on the official Payday web site makes an attempt to “raise the curtains just a little” and let gamers know why the main patch, which was initially promised to reach in early October and produce with it over 200 enhancements, isn’t but right here. “We’ve been quiet over the previous couple of days, and for that we apologize,” it reads. “It’s not straightforward to speak when now we have not been in a position to supply any updates on the one large matter that’s on everybody’s thoughts proper now: When are the patches coming to Payday 3?”
Learn Extra: Payday 3 Devs Clarify Horrible Matchmaking Points
The put up guarantees that the group continues to be engaged on the upcoming patch, earlier than entering into the true reason for the delay: Starbreeze Studios’ replace pipeline.
The explanation it has taken so lengthy to get this primary patch may be very lengthy and sophisticated, however the brief model is that we found essential errors with our replace pipeline shortly after the sport releases. There was a big danger to participant development being wiped if we didn’t tackle this and guarantee a strong check setting.
The problem is so distinguished that the group can’t “constantly ship patches” within the sport’s present state, which implies new content material has to attend, as effectively—although the weblog does promise that there will probably be “free content material updates for the sport earlier than the top of the 12 months.”
Although Payday 3 boasted a powerful 90,000 concurrent gamers on Steam shortly after its September 18 launch, these gamers had been shortly inundated with the now-infamous double “matchmaking error” display. For the reason that sport requires gamers to have an web connection even when they’re taking part in solo, the server points rendered it unplayable for a lot of.
As Kotaku reported on September 25, the reason for the matchmaking points had been twofold: “a technical challenge made issues unhealthy proper out of the gate” however “a defective replace on September 24 by a third-party on-line companies associate broke issues over again.” It’s unclear what’s the trigger of the present flaw in Payday 3’s replace pipeline.
Kotaku reached out to Starbreeze for remark.