One Japanese FFXIV participant has pulled off a relatively astonishing feat, clearing one of many hardest solo challenges within the critically acclaimed MMORPG – with an additional powerful twist on high. For those who’ve performed Ultimate Fantasy XIV, you might need encountered its Deep Dungeon system. They’re simply missable, however these large, roguelike dungeons are thought of a number of the most enjoyable and demanding problem modes the multiplayer sport has to supply.
The Deep Dungeon in query, named Heaven on Excessive, options 100 flooring full of extraordinarily powerful enemies and managers. Gamers coming into begin at character stage 61 (separate from their most important sport development) and need to grind their method up as they progress via the flooring – however demise means the top of your run, forcing you to reset from flooring one.
It’s a problem designed to be accomplished with as much as 4 gamers, however a number of the most devoted gamers have managed to beat it solo – a problem that always takes between six to eight hours for a single try. A profitable solo clear in both of the Deep Dungeons – Heaven on Excessive or its predecessor Palace of the Lifeless – earns you a uncommon title, thought of two of essentially the most prestigious titles amongst the MMO’s group for the dedication and ability required to drag the problem off.
Person Fania Eckert takes it one step additional, nevertheless. Not content material with merely tackling Heaven on Excessive with no allies by their facet, they determined to undertake the problem utilizing every of the sport’s 9 base courses. Merely put, while you begin out as a stage 1 participant in FFXIV, you start your journey as a ‘class’ such because the Gladiator or Thaumaturge. At stage 30, every class evolves into its respective ‘job’ – the Paladin and Black Mage, for the examples given beforehand. That is largely a holdover from an previous system that was phased out; fashionable FFXIV jobs reminiscent of Endwalker’s Sage and Reaper don’t have a base class.
Nonetheless, selecting to make use of the bottom courses relatively than their job kinds signifies that Fania misses out on a number of essential expertise which can be particular to the secondary type. What it means on this occasion is that they’re primarily handicapping themselves even additional, on high of the already-ludicrous problem of tackling the Deep Dungeons solo. Nonetheless, they’ve managed to efficiently clear the challenge on all 9 of the unique FFXIV courses.
Customers on the FFXIV Reddit responded to the achievement with loads of awe. One explains, “On melee courses particularly, this requires some masterful spinning of enemies to forestall them from auto-attacking or utilizing talents. Doing that for 10+ minutes is extraordinarily powerful.” Others remark that they battle to return shut even with a group, with one remark remarking, “I can’t even get a crew to beat flooring 71.”
Whereas the upcoming FFXIV patch 6.25 isn’t anticipated to characteristic a brand new Deep Dungeon, it should introduce a brand new Criterion Dungeon system beforehand detailed in FFXIV Stay Letter 72. For those who fancy turning the Ultimate Fantasy MMO into top-of-the-line farming video games this 12 months, take a look at our FFXIV Island Sanctuary information for all the pieces you’ll want to know to get began.