When Fashionable Warfare was launched in 2019, it was to an overwhelmingly optimistic reception. It was a resurgence of kinds, with Activision rebooting arguably essentially the most iconic sub-franchise in Name of Responsibility historical past. It has been three years, and at last, Fashionable Warfare 2 has arrived, bringing with it a refreshed engine, all-new gameplay options, superior in-game mechanics, and naturally, an growth to the present Fashionable Warfare storyline.
For a lot of, that is essentially the most extremely anticipated sport of the 12 months, bringing about a Name of Responsibility title that may stay in place till 2024. Following what was a seemingly profitable multiplayer beta, the MW2 marketing campaign was launched on an early-access foundation to followers that had pre-ordered the sport digitally. As a Name of Responsibility fan for nearly twenty years, I used to be all too excited to dive into the sport as quickly as attainable, and I started taking part in the marketing campaign the minute it went stay.
Nevertheless, regardless of a prolonged growth cycle and a strong hype prepare, I really feel that Name of Responsibility: Fashionable Warfare 2 has did not ship within the marketing campaign class. Learn on by this complete MW2 marketing campaign assessment to seek out out why I’m so upset.
And don’t fear, I’ve averted itemizing any spoilers forward.
How Can One thing So Fairly Damage So Dangerous?

It seems to be good, however does it really feel good? (Picture Credit score: Name of Responsibility: Fashionable Warfare 2)
I’ll open up my in-depth MW2 marketing campaign assessment on a remarkably optimistic notice: this sport is beautiful. From the second the primary cinematic kicks off, we’re handled to luxurious graphics and a personality modelling and motion engine that merely is best-in-class. There’s a staggering quantity of element on show, from the pores on a personality’s pores and skin to the best way their eyes transfer and painting nearly real-time feelings.
As a globe-trotting title, Fashionable Warfare 2 takes us from nation to nation, and we expertise mountains, deserts, dense cities, ramshackle villages, and oil rigs. Each setting is solely lovely, full of high quality particulars, clear textures, gorgeous lighting, and real looking, dynamic objects, akin to flags, foliage, and water. After all, should you’re taking part in on a PC, all these components imply that you simply’re going to have a tough time operating it at a excessive degree, particularly should you’re utilizing an older rig.
Sadly, I really feel as if Fashionable Warfare 2’s marketing campaign suffers from a case of fashion over substance. It would look lovely on the floor, however there’s an odd lack of depth to it led to by repetition, poor stability, nonsensical scenes, and worsening enemies. I discovered that the ‘most superior Name of Responsibility AI ever’ was extremely unintelligent, sure chapters and components of the sport made no sense in any respect, and Infinity Ward had made it tougher than it actually wanted to be.
Change Isn’t At all times a Good Factor

There’s loads of enjoyment to be discovered within the fight, however it rapidly begins to cease making sense. (Picture Credit score: Name of Responsibility: Fashionable Warfare 2)
In the five-and-a-half hours that it took me to complete the marketing campaign (on Recruit issue), I suffered from 5 full crashes and numerous smaller bugs and glitches. From enemies falling by the map to doorways refusing to open, and from sound bugs to weird insta-death scenes, I discovered the Fashionable Warfare 2 marketing campaign to be comparatively unstable. When it did run as anticipated, it provided up a considerably easy expertise, even within the midst of a heavy battle, however when it went dangerous, it went dangerous quick.
There have been a number of modifications and new options launched in the Fashionable Warfare 2 marketing campaign that, for my part, are utterly unwelcome. For example, many enemies now come outfitted with heavy armour and helmets that, actually, don’t have any place in a single-player marketing campaign. If you run throughout these enemies, you’ll pour thirty rounds into them to interrupt their armour (like in Name of Responsibility: Warzone), they usually’ll react the identical manner each single time, usually with their helmet spontaneously imploding underneath fireplace.
There’s a mechanic launched in later missions that requires the participant to scavenge for sources to craft traps, weapons, and instruments. It primarily forces the participant into an odd survival area of interest, stripping them of their potential to combat and in the end forcing them into a good and troublesome nook. By ‘forcing them’, I imply that even whenever you do handle to acquire a stay enemy weapon, it’ll have just a few rounds within the clip – which makes completely no sense in any respect.
If we take a look at the pacing, we see a sport that strikes from a large, open setting to close-knit linear pathways within the area of some minutes. It’s evening and day, forest and metropolis, cold and warm, and because the climax of the marketing campaign approaches, it feels as if every little thing wraps up far too rapidly, in a manner that’s altogether manner too unrealistic.
It’s A Complicated Journey

The MW2 marketing campaign takes us world wide, however it does so manner too rapidly. (Picture Credit score: Name of Responsibility: Fashionable Warfare 2)
As I explored the Fashionable Warfare 2 marketing campaign, I got here throughout far too many sequences that irritated me. For example, there’s a mid-game chase scene that lasts some ten or fifteen minutes, with the participant gaining floor towards a seemingly countless convoy on a highway that by no means appears to provide out. It’s a mission that turns into extra eccentric with each checkpoint, and minutes earlier than it ended, I used to be able to pause the sport and step away out of sheer boredom and frustration.
There are pressured stealth scenes, with the participant being plunged into unattainable conditions. There’s an imbalance current within the troublesome rankings of the sport, and even Recruit seems like a slog at occasions. Through the set-up, I chosen bass enhance within the audio choices, and after that, each ‘deep sound’, akin to car engines, distorted the audio massively. I perceive that this a part of my MW2 marketing campaign assessment is slightly haphazard, however that’s actually the impression I’ve of the sport itself.
Ought to You Play Fashionable Warfare 2’s Marketing campaign?
Effectively, the story is kind of good, even when it is rather predictable. It’s a basic Hollywood motion movie-esque journey, with explosive scenes that might make Michael Bay weak on the knees. There’s a way of satisfaction to be discovered within the fight, and each participant motion and weapon dealing with really feel weighty and real looking. From a cinematic perspective, the appearing is flawless, and, as already acknowledged, the graphics are second-to-none.
From a private perspective, there are too many ‘bizarre, undesirable components’ to Fashionable Warfare 2 for it to be thought of an ideal sport. As I performed by the marketing campaign, I discovered far too many bugs and skilled far too many crashes to change into actually immersed within the sport. Nevertheless, lots of what I disagreed with could possibly be thought of subjective, and the subsequent participant may completely adore these options.
Finally, Fashionable Warfare 2 is an efficient sport, however it didn’t meet my expectations – it definitely is much from being the very best Name of Responsibility sport. It would meet or exceed your expectations, however you’ll want to pay full value if you wish to take a look at that idea anytime quickly. Outdoors of the marketing campaign, gamers can count on the MW2 multiplayer portion to launch with the total sport on the twenty eighth of October.