Microsoft is releasing DirectStorage 1.1 this week, and the most important new addition is GPU decompression for Home windows PC video games. The Verge reviews: GPU decompression works by offloading the work wanted to decompress property in video games to the graphics card as an alternative of the CPU. Proper now, recreation property are usually compressed when they’re packaged up for distribution after which decompressed as soon as a recreation is performed. The issue is most compression strategies are designed for CPUs, which are not nice for contemporary video games that need to push for sooner decompression charges with the most recent PC {hardware}.
We have seen the trade transfer to PCIe Gen3 or Gen4 NVMe storage units lately, providing 7GB/s of information bandwidth. This quick storage is nice information for recreation builders wanting to hurry up load instances, and the advances in I/O expertise can dramatically velocity up load instances and video games utilizing DirectStorage 1.1. Builders will now have to tweak their video games to utilize DirectStorage 1.1, and the enhancements might even see huge adjustments inside video games the place you progress from one world to a different or teleport between totally different elements of a map or world. Microsoft claims this may be as a lot as thrice sooner, liberating up the CPU to deal with different recreation processes. […] All we want now’s recreation help.