Microsoft’s DirectStorage 1.1 is releasing this week and is anticipated to cut back sport load occasions considerably. DirectStorage got here out earlier this 12 months to minimise CPU overhead however didn’t embody the function that’s supposed to assist run video games on trendy PCs. Nonetheless, the corporate has added the long-awaited function with the most recent DirectStorage 1.1.
What’s GPU Decompression and the way does it work?
In a weblog publish dated October 13, 2022, Microsoft talked about that it was within the remaining levels of improvement and would launch Decompression for builders by the top of 2022. Including to it, the corporate says that that is certainly one of its most extremely requested options. However what’s GPU Decompression, in any case?
Laptop video games require huge quantities of information to construct immersive, interactive worlds. Each online game’s panorama, object and character have sure “property” that describe its traits like form, lighting and color.
Mixed, all of the property add as much as tons of of gigabytes of information, which is compressed to cut back the general measurement of a sport. When gamers run a sport, these property containing information are transferred to system reminiscence, the place the processor decompresses and copies the information on the graphics processor, CPU Decompression—this decompression and switch of information ends in prolonged load occasions.
Whereas DirectStorage 1.0 improved the information switch facet of the method, DirectStorage 1.1 moved the decompression of the property on to the GPU, eliminating the step the place the CPU processes the information after which copies it to the GPU. This methodology of shifting the decompression of the property to the GPU known as GPU Decompression.
DirectStorage 1.1 will enhance the Home windows gaming expertise
Often, graphics playing cards are extra environment friendly in conducting repeated duties and mixed with the bandwidth of a high-speed NVMe drive, GPU Decompression on DirectStorage 1.1 reduces the time it takes to load an asset within the sport, which improves general playability. Microsoft confirmed that scenes might be loaded almost 3 times sooner with GPU Decompression than with CPU Decompression.
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