An nameless reader quotes a report from Ars Technica, written by Kevin Purdy: Obtainable tomorrow on Steam and itch.io, the brand new model of Dwarf Fortress updates the legendary (and legendarily arcane) colony-building roguelike with new pixel-art graphics, music, some (default) keyboard shortcuts, and a learners’ tutorial. The industrial launch goals to do two issues: make the sport considerably extra accessible and supply Tarn and Zach Adams, the brothers who maintained the sport as a free obtain for 20 years, some monetary safety. I do know it has succeeded at its first job, and I think it’s going to hit the second mark, too. I approached the sport as a head-first evaluate expedition into doubtless irritating territory. Now I discover myself distracted from writing about it as a result of I hold fascinated about my goblin protection and whether or not the fisherdwarf is perhaps higher assigned to gem crafting. “For me, the industrial launch of Dwarf Fortress succeeded at reworking the sport from a grim, time-killing in-joke for diehards right into a viable, if not swish, problem,” writes Purdy. “I’ll begin once more, I’ll hold the badgers and floods at bay, and subsequent time, I might need the privilege of failing to a magma monster, an outbreak of illness, or perhaps a miscarriage of dwarf justice.”
Additional studying:
The Brilliance of Dwarf Fortress (Slashdot, 2011)
Dwarf Fortress Will get Greatest Replace In Years (Slashdot, 2014)