Video games like The Final of Us Half II and God of Struggle Ragnarok have been praised for his or her accessibility choices, nevertheless it seems to be like Sony desires to take issues up a bit additional.
Simply in, Challenge Leonardo has been formally introduced, and it’s revealed to be a totally customizable, accessibility controller. Right here’s the official picture:
Sony Interactive Leisure designer So Morimoto had this to say concerning the new controller:
“Challenge Leonardo is a part of the PS5 product household and relies on the identical design idea. We have been impressed by the concept of all gamers having fun with the world of PlayStation collectively. Our workforce examined over a dozen designs with accessibility specialists, searching for approaches that might assist deal with key challenges to efficient controller use.”
With some gamers not with the ability to entry all of the buttons on one controller, Sony had opted for a cut up controller design the place they will both mix two Challenge Leonardo controllers collectively, or one PL controller alongside the usual DualSense controller.
Gamers may also be capable to tinker with the software program to ensure that the controller works greatest for his or her wants. The whole level of the system is to encourage gamers to make it work particularly for them.
It’s positively nice that Accessibility is a subject that’s getting extra of the highlight just lately, and hopefully this new controller can be an enormous step in the proper route.
To learn extra about Challenge Leonardo, you possibly can try the official PlayStation Weblog.
For now, Challenge Leonardo continues to be in growth, however hopefully we are able to see a launch someday later within the yr.