The Final of Us and Resident Evil are imagined to be “opposites.” That’s in response to Naughty Canine co-president Neil Druckmann, who stated in a current interview that the 2013 PlayStation unique was envisioned to be a sport that delved extra into intimate relationships, not like Capcom’s standard franchise, which he’s a fan of.
How The Final of Us and Resident Evil differ
Talking to The Hollywood Reporter, Druckmann stated that when designing his horror franchise, he thought of how Resident Evil focuses on “over-the-top” motion with quite a lot of enemies like large spiders. The Final of Us, alternatively, is an exploration of relationships towards the put up apocalyptic backdrop, with enemies that have been as soon as human.
“What if it’s about intimate relationships — an exploration of the unconditional love a father or mother feels for his or her baby and the attractive issues that might come out of that and the actually horrible issues that might come out of that?” Druckmann recalled considering.
Apparently, the concept of The Final of Us first took place when Druckmann was nonetheless a scholar and needed to pitch a zombie story to Night time of the Residing Lifeless (1968) director George Romero as a part of his laptop class. Romero didn’t prefer it.
Now, the idea types foundation of one of many greatest PlayStation franchises ever.