The world of gaming is an expansive and immersive place. You could have your seasonal titles that come and go with none lasting impressions. Then comes these titles that handle to seize a emptiness in your coronary heart; one such instance is Creepy Story.
Nevertheless, regardless of the story being downright jaw-dropping, it could possibly take some time to know how the whole lot works.
That’s the place walkthroughs are available in, and to make sure we’re supplying you with one of the best of one of the best, right here’s a whole walkthrough of Creepy Story.
So seize your popcorn, and put on your consolation apparel; that is going to be a protracted experience people!
Creepy Story Walkthrough – Format Explainer
Creepy Story has a complete of three important chapters that span over 8 sections in whole. The sport is supposed to be performed on the idea of the story.
With a view to seize that spirit, we’ve segmented this walkthrough into the precise sequence of chapters and episodes, so you possibly can cross-reference everytime you need!
With that mentioned, right here’s how this walkthrough will proceed:
Sport Overview:
Chapter 1: Lovely Butterfly
- Episode 1
- Episode 2
- Episode 3
Chapter 2: Obscure Facet of the Forest
- Episode 4
- Episode 5
- Episode 6
Chapter 3: Little Evil
With the whole lot listed, let’s leap proper in!
Introduction
Welcome to Creepy Story Walkthrough! This sport is a chilling journey the place you need to clear up puzzles and overcome obstacles to avoid wasting your brother from a mysterious forest full of hazard.
As you discover this eerie world, you’ll accumulate objects that can assist you alongside the best way and encounter unknown creatures that may check your abilities and bravado.
With its creepy environment, traditional quest parts, and intense moments of hiding and escaping, Creepy Story is an unforgettable expertise.
The attractive 2D artwork and haunting soundtrack will transport you to a darkish story that you simply received’t quickly overlook. Prepare for a journey not like every other in Creepy Story!
Controls
Right here is the record of controls for each PC and Nintendo Swap gamers:
PC:
- House bar: leap
- Z: work together with objects
- X: carry out particular duties
Nintendo Swap:
- Joystick: transfer the character
- B: leap
- Y: decide objects or work together
- X: carry out particular duties (e.g. place mushroom, play flute)
How To Play
You’re one of many brothers and also you’ve acquired some sick strikes! You possibly can run, leap, seize, and use objects fairly simply.
And for those who ever need to revisit an Episode you’ve already unlocked, simply head to the Foremost Menu and also you’ll have the ability to entry it with no downside!
The stock objects are all displayed on the underside proper nook of the display, and the instruments are all on the left, so that you received’t miss a factor.
Preserve your eyes peeled for the on-screen prompts since you gotta examine, seize, and decide up all of the objects you come throughout.
And don’t fear, each time you enter a brand new room or method a brand new puzzle, the sport robotically saves so that you received’t have to recollect something.
Plus, even for those who fail or get caught by a monster, there’s no penalty, so you possibly can simply preserve making an attempt till you win!
Creepy Story Walkthrough
With the borderline mechanics established, right here’s the entire walkthrough of Creepy Story:
Chapter 1: Lovely Butterfly
This marks the beginning of chapter 1:
Episode 1
It was a crisp autumn morning, the solar simply starting to shine by way of the timber.
The leaves crunched beneath your moccasin-clad ft as you walked by way of the woods, a basket of gathered mushrooms in hand.
You didn’t thoughts the solitude, although.
It gave you an opportunity to admire the pure great thing about the forest and to mirror on the sacredness of this land.
As you continued to assemble mushrooms, you couldn’t assist however really feel as if you have been being watched.
You gathered a number of extra mushrooms and determined to test in your brother. You adopted the trail he had taken, following behind him.
You heard rustling within the bushes, and if you approached, you discovered that your brother had discovered a trove of brown mushrooms.
Process: There are a complete of 4 mushrooms! Choose the leaves and scatter them on the left facet of your brother to be able to accumulate the mushrooms. They are often revealed for those who run backwards and forwards.
As you have been about to depart, the golden butterfly appeared, fluttering simply out of attain. Your brother chased after it, leaving you to observe in his footsteps.
You ran and jumped over rocks and logs as you went, making an attempt to maintain up together with your brother.
Finally, you arrived at a small cabin in the course of the forest.
Your brother headed inside, and also you heard the door lock behind him.
Process: Head in the direction of the window to seek out your brother!
Out of the blue, a monster appeared, grabbing your brother and holding him captive, after which giving him to a different monster.
You knew that you simply needed to save him, however you couldn’t do it alone.
You remembered one of many brown mushrooms you had collected, and also you determined to make use of it as bait.
Process: You have to place the mushroom on a tree stump to the left of the cabin, after which knock on the door. The monster will emerge, and also you would wish to run and conceal behind the window. As soon as the monster begins to eat that mushroom, use that chance to discover a hiding place contained in the room.
Episode 2
Process: You noticed a chest close to the locked door, shortly cover inside! Now, pull the lid closed over your head, and look ahead to the monster to go to sleep.
You heard the golden butterfly go away the monster’s eyes, and also you knew that it was protected to emerge from the chest.
You realized that you simply wanted the important thing to unlock the door and save your brother, however you couldn’t attain it out of your hiding place.
You noticed a bone used to bar the door, and also you determined to make use of it to restore a stool.
Process: You have to drag the mounted stool in the direction of the desk, after which leap up and seize the important thing. Now, unlock the door and escape the cabin.
Episode 3
You emerged from the cabin and continued your journey in the hunt for your misplaced brother.
The forest path leads you to a ditch camouflaged as a result of dry leaves surrounding it. You leap throughout that ditch and conceal behind a picket log.
Process: Push the log to uncover the ditch to disclose a cave!
The log rolls down and falls on prime of a lure comprising of spears and spikes, revealing a big underground cave.
As you go beneath that underground cave, you have to be cautious in order to not awaken the sleeping creature on the proper facet.
You fastidiously drop down on prime of the previously-displaced picket log, and from there, you leap to the bottom.
Process: Spot a bunch of glowing purple mushrooms subsequent to the sleeping creature and decide it up quietly. Then leap over the creature and accumulate all of the purple mushrooms in your path.
On the finish of the underground cave, you discover a large climbing vine that results in the exit.
Process: You have to transfer a bit nearer to that lifeless vine. Then, simply press on the “X” button to be able to have the purple mushroom positioned proper subsequent to the vine.
You then step on the mushroom and crush it, releasing its fumes that stimulate the vine.
With fast reflexes, you leap from prime of 1 leaf to the highest of one other, shifting quick earlier than the creature wakes up and catches you.
Finally, you attain the highest of that vine. Then, you conjure all of your power to your legs to make one final effort to achieve the bottom.
As you proceed your journey, you come throughout a damaged bridge with solely two picket planks on prime of it.
Process: Remedy the puzzle! You have to transfer to the second plank, flip round, and decide up the primary plank. Then place the primary plank in entrance of the second plank, after which proceed with the second plank. Choose it up, and reposition it to create space for the one behind it. Repeat this course of till you place these planks in the course of the near-broken bridge.
After crossing the bridge, you decide up a picket stick from the bottom. You quickly come throughout one other bridge with a small rectangle indentation on prime of it.
Process: Transfer nearer in the direction of the indent and attempt to place the picket stick there, changing it right into a lever.
As you proceed strolling on prime of the bridge, you see a monster mendacity there with a glowing butterfly hovering on prime of it.
You progress nearer to the monster, and it wakes up, chasing after you.
You run away from it, shortly turning again and working as you discover the butterfly coming into the fur of the monster.
The monster follows you again to the damaged bridge, the place you had positioned the 2 planks within the center.
You leap on the planks as quick as potential, and the monster stops following you and returns to its lair.
Process: You have to make the monster observe you to the second bridge. Then, merely pull the lever from the center part to be able to make it fall by way of the bridge.
The center a part of the bridge collapses and falls within the lake, separating you from the monster.
You pull again the lever to reinstate the bridge, and also you escape to security, one step nearer to discovering your misplaced brother!
Chapter 2 – Obscure Facet of the Forest
This marks the tip of chapter 1, and the start of chapter 2, the principle beef of the sport!
Episode 4
You begin making your transfer towards the creepy forest solely to discover a cabin situated in nowhere.
Process: Head inside to seize the bucket. Then transfer exterior in the direction of the effectively sweep, and use it to fill it with water. Whilst you're at it, seize the close by twig as effectively, after which transfer the bucket contained in the cabin.
Protruding out of the cabin as soon as once more, you go to fill your water bucket as soon as extra solely to discover a small mushroom close by.
Process: Plant that mushroom into the pot inside the cabin, and water it to make it develop. Then use it to go towards the higher portion!
Your survival senses begin to tingle as you discover a small needle and a sacrificial lamb close to the bedside.
Grabbing it, you head exterior.
You’re heading by way of the forest, following a path that may lead you to the Sacrificial Alter.
As you stroll, you possibly can’t assist however really feel a way of unease.
The timber round you appear to be closing in, and the quiet rustle of leaves and branches is the one sound you possibly can hear.
You possibly can see the define of the alter up forward, and also you quicken your tempo.
The altar is a big stone platform, surrounded by tall timber and bushes.
You discover a stone door beneath the outdated tree, and there are unusual symbols etched into it.
You already know that you simply’ll have to carry out a sacrifice to be able to open the door, so that you begin to seek for one thing to supply.
You are taking the lamb and transfer nearer to the altar, however you shortly understand that you simply’ll want to attract blood to be able to carry out the sacrifice.
Process: Attain for the closest object – a knitting needle that you simply discovered earlier – and use it to prick your finger.
The blood drips onto the altar, and because it does, the symbols on the door start to glow.
You place the lamb onto the altar, and immediately, a lightning bolt strikes down, igniting the lamb in a blazing inferno.
The stone door begins to creak open, and you’ll see a treehouse past.
You step by way of the doorway and end up in a darkish and creepy place – the witch’s lair.
Episode 5
You’re instantly on excessive alert, figuring out that the witch is lurking close by.
You’ll should be cautious and fast, as you collect the elements to make the potion that may defeat her.
You’ll want to cover in wardrobes and sneak round, avoiding the witch in any respect prices.
Process: You may want to seek out three mushrooms - blue, yellow, and crimson - and use them to make the potion. You may additionally have to discover a key hidden beneath a pillow, which is able to permit you to entry a locked cabinet the place you may discover an empty glass bottle. After you've got made the potion, you may have to sneak up on the witch and use it to defeat her. As soon as she's defeated, you may take the important thing from her neck and escape from her lair.
Episode 6
You lastly make it out of the lair, and simply then, you come throughout a big tree with two huge sockets on the bottom and trunk sections of its physique.
Peeking into the hole’s base, you discover a flute.
Process: Seize the flute after which use the purple mushroom to leap onto the higher department and peek inside to discover a creature. Press X to play the flute!
By way of trial and error, you start to play the flute for the creature just for it to lunge a hazelnut at you everytime you make a defective tune.
Regardless, you persist for the sake of your brother and handle to persuade the creature into giving one thing to you.
Biding your time, you collect the braveness to go inside that tree home solely to discover a mattress and a lever with bizarre symbols suspended on a string.
Process: Pull the lever to be able to get hold of the proper image earlier than sleeping within the mattress, or you'll have nightmares throughout your sleep!
By altering the items time and again, you handle to seek out the proper tune in your flute with the assistance of desires.
Like a cautious cat, you could have been good and have solely utilized glowing symbols.
You embark on a journey to avoid wasting your brother from a witch’s lair.
As you make your means by way of the forest, you come throughout a big tree with two huge “tree hollows” on the bottom and higher trunk. Peeking into the bottom hole, you discover a flute and take it.
Utilizing a purple mushroom, you leap onto the higher department and peek into the second hole to discover a glowing yellow orb.
You make your approach to a tree home, utilizing the yellow orb to unlock the door. Inside, you discover a forest creature sleeping very peacefully on prime of a mattress.
As quickly as he sees you, he flees, afraid of the intruder.
You go exterior and discover the frightened creature excessive above on the highest of the tree department, perched, and as frightened as ever.
To get one thing from the creature, you need to play the proper, melodious tune.
You return contained in the tree home and discover a mattress together with a lever on the proper, and an assortment of unusual symbols hanging from a string on prime of the mattress.
For those who sleep on the mattress, both nightmares or nice desires will accompany you, relying on the image on prime of the mattress.
Utilizing the lever, you progress the blue owl image above the mattress, ensuring it’s glowing.
You then lie on the mattress and sleep to be able to get a dream the place you’re enjoying the tune.
This tune performed within the dream is the proper tune for the flute.
You return exterior, play the flute once more, and the creature applauds, dropping a yellow glowing orb right into a tree hole close to itself.
You head down from the department, take a peek into the hole on the tree’s base, take that yellow orb, and return to the tree home.
Process: You have to place that orb on prime of the backdoor to open it, and use the second yellow orb to exit that tree home.
Exterior, you come throughout a spooky tree monster that may decide you up and fling you, and finish your life.
To keep away from this destiny, you need to develop tomatoes in three hidden locations scattered all through the realm.
Process: Escape your destiny! 1) The primary plant will be discovered close to the primary tree, the place you discovered the flute and yellow orb. Transfer close to the plant and play the flute twice to develop and ripen a tomato. 2) The second tomato plant is situated near the purple mushroom, slightly below the primary tree's department. 3) The third tomato plant is situated close to simply apart the enormous monster tree. You will need to observe the identical steps to develop tomatoes in each of those vegetation. With the three tomatoes grown, you have to to go previous the enormous monster tree. Nevertheless, be prepared for it to crush the flute earlier than letting you permit.
As you start your means towards the woods in hopes of assembly your brother, an evil princess is available in a palanquin carried by two monsters.
Scared, you cover behind the woods to examine the present flip of occasions.
Chapter 3
This marks the tip of chapter 2 and the start of the ultimate chapter of the Creepy Story Walkthrough:
Episode 7
Now, as you proceed, you’ll encounter three towers, all with various constructions and designs.
You enter the primary tower and instantly discover the intricate setup of the ropes. You make your means by way of the primary two ranges.
Process: Acquire the primary three Runestones, and decide up the Fishing Rod on the proper facet of the second ground. They'll be tremendous useful going ahead.
You can not sneak previous the librarian on the third ground, so that you exit the tower and transfer on to the following one.
As you method Tower #2, you see 4 platforms on the left that rise one degree at a time provided that you press the button on them within the right 9-step sequence.
Process: Full the puzzle by shifting the platforms up and down. This may be accomplished by placing your foot on the pedals. The mix is predicated on random quantity technology, so get on with it till you discover the proper mixture!
You quickly understand that there are a minimum of two potential options to this puzzle, and the proper subsequent step is all the time adjoining to the platform you’re presently on.
With some trial and error, you’ll be able to clear up the puzzle and attain the lever on the prime.
You board the right-hand carry, pulling the lever to ascend to the Bell.
After you have the Bell, you exit the tower and head to the far finish of the dock, past the third tower, to catch a fish with the Fishing Rod.
With the fish, the Bell, and the three Runestones, you come to the library.
Again in Tower #1, it is advisable to lure the librarian right down to the second ground so you possibly can attain the higher ranges.
You could have the choice of ringing the Bell from the second ground or from the bottom ground, then hiding behind the books on the left or behind the plant, respectively.
Furthermore, you ultimately make it upstairs to the fourth ground and accumulate the fourth Runestone. You decide up the Masks close to the right-hand wall and use it to scare the chook into dropping the fifth Runestone.
Process: You have to flip the dial on the fourth ground to be able to decrease that hook after which grasp the fish with the assistance of it. Decrease it to get the librarian's consideration. To do that, simply have it suspended in entrance of him, then pull it in the direction of you when he is about to achieve it to distract him. Now, descend the steps and method the board sport.
The Runestones puzzle is fairly much like the platform puzzle, however the order of the stones isn’t restricted to adjoining stones and the identical stone will be chosen as many occasions as wanted.
Process: Remedy this puzzle by utilizing your downside fixing abilities to be able to get hold of the important thing.
You go to Tower #2 one final time and make the most of that Gear Key by inserting it inside the keyhole. You hop up the platforms that reach from the wall and make the most of the Fishing Rod to be able to hook lever.
As well as, you pull the lever, opening the door to the ultimate room.
Episode 8
It’s time for the ultimate portion of your trials!
With a view to go this, it is advisable to search for a e book current on the dresser to be able to discover the elements to an historical potion.
Process: Collect the supplies! It is time to get hold of the supplies current within the guide. To do that, you first have to seize the butterfly from the left cabinets of the room. Then take a look at the left web page of the e book, and use the supplies talked about by the gots. These are the next: - Yellow - Inexperienced - Pink Now, combine them up, and dip the butterfly in. As soon as the modifications occur, launch the creature in the direction of the monster in the proper room.
Making full use of the potion, the time has come so that you can drain the key system.
You head downstairs to see the woke up monster.
Putting full religion in your potion you head as much as achieve management of the monster.
Process: Discover a carrot! You have to find a carrot to take management of the monster. Fortunately, the merchandise is current on the desk close to the princess. Sprint in as quickly as she appears to be like the opposite means, and seize it!
Utilizing a stealthy method, you head again to the potion creation room to make the most of the ingredient in your last plan.
It’s time to combine Orange, Purple, and Inexperienced to create the ultimate potion.
With a view to make the whole lot, you start by heading the answer and dipping the carrot in.
You return to the monster within the different room to feed this carrot, and with this, all of the variables in your last battle are in your favor.
Process: With the management of the monster, you simply want to go downstairs and rain hell on the evil princess and her companion. Together with her companion lifeless, the princess will attempt to flee to the third room. Simply make the monster go there as effectively, and also you're good to go! Figuring out it isn't over but, you head again to the management room, to discover a butterfly etched on prime of an abacus on the wall. You work together with it, and clear up the puzzle by making the next strikes:
- Prime: First three rings to the proper facet
- Backside: First ring to the proper facet
- Prime: Slide the primary two rings
- Backside: Slide the second ring
- Prime: Slide the primary 4 rings
- Backside: Slide the final ring
When you clear up the puzzle, a door slides open, prompting you to go inside to have a look. With a view to discover the exit, you observe the trail to descend additional into the tower.
Shifting additional, you discover small butterflies in jars.
Curiously sufficient, these butterflies appear to be of various colours, and are locked inside jar cabinets. There’s additionally a ladder close by.
Process: You have to seize that ladder and place it to the intense proper of the room to be able to entry the cabinets. There are: - 4 cabinets within the center - Two cabinets within the left - Two cabinets on the proper Make sure you seize the important thing within the second shelf to be able to transfer ahead.
Feeling a chill creeping in, you utilize the important thing close to the slot to unlock the following room. Shifting inside you discover a lever as a substitute.
Process: Pull the extent to descend the rooms even additional if you wish to discover your brother.
Whereas witnessing the horrific scene, you start to hope for the security of your brother.
As soon as the life descends, you utilize all of your energy to run in the direction of the final boy and free him (your brother) from the neck ring.
As soon as accomplished, you’d have accomplished the ultimate trial of Creepy Story!
Conclusion
In essence, you simply want to concentrate on your environment to be able to full Creepy Story.
The story settings can ship chills down your backbone, so you’ll want to use your wits and pondering as a substitute of making an attempt to muscle it.
You’re the weakest there when it comes to energy, so just a little problem-solving and quick-thinking will go great distance!
Hopefully, you loved studying the Creepy Story Walkthrough.
Keep tuned for extra informative articles.