Friday has arrived! And meaning a brand new set of weekly cell sport suggestions 🙂 These are among the most fascinating video games I performed and that had been coated on MiniReview this week. Hope you may take pleasure in it.
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This episode contains an iconic journey RPG, a incredible informal puzzle sport, an superior arcade indie sport, a deck-building dungeon crawler, and an ideal Moonshades-like first-person RPG.
New to those posts? Try the primary one from 254 weeks in the past right here.
Let’s get to the video games:
STAR WARS: KOTOR II [Game Size: 4.2 GB] ($14.99)
Style: RPG / Journey – On-line
Orientation: Panorama
Required Consideration: Full
tl;dr overview by AlexSem:
Star Wars: Knights of the Outdated Republic II continues the extremely acclaimed RPG collection, bringing with it the identical epic expertise of deep exploration, wealthy lore, and hours of story-driven content material that the primary sport launched.
Whereas this sequel doesn’t add something considerably new, it additional develops the profitable components of the primary sport. Happening a number of years after KOTOR 1, it encompasses a new forged of characters and tells a grim story of a Jedi exile who returned after years of wandering to turn out to be the middle of a grand occasion threatening to have an effect on the whole universe.
The big strain of this dire state of affairs is felt all through the whole sport, with masterfully written occasions and dialogues that additional emphasize the approaching disaster.
The core gameplay nonetheless has us journey between planets, meet new individuals, clear up issues in a wide range of methods, stage up our occasion, and inevitably interact in confrontations with hostile forces. The sequel introduces a few quality-of-life enhancements for rapidly adapting to new tactical conditions, and a crafting system that lets us improve our gear, create consumable objects, and break unneeded trash.
Essentially the most noticeable new function is the best way we work together with our companions, who along with their very own personalities now have a stage of “affection” towards us, which defines how considerably our actions change their morale and beliefs.
Sadly, the builders suffered a scarcity of funds and needed to publish an unfinished sport. This has led to unresolved story arcs, a rushed ending, and an total really feel of incompleteness. However, this basic masterpiece can nonetheless be loved – and putting in the “Restored content material” mod fixes a lot of its shortcomings.
Star Wars: KOTOR II is a $14.99 premium sport, which is a justified worth for one thing so large and completely ported to cell.
Test it out on Google Play: Right here
Test it out on MiniReview:: Right here
Voxelgram [Total Game Size: 81 MB] ($4.99)
Style: Puzzle / Informal – Offline
Orientation: Panorama
Required Consideration: Some
tl;dr overview by AlexSem:
Voxelgram is an ingenious informal puzzler that does an incredible job of transferring the standard sport of “Nonogram” into the 3D area.
Every stage consists of a big 3D object made up of voxels, that are small cubes positioned subsequent to one another to kind the article – just like squares on a 2D grid. The target is to take away voxels till a particular form seems.
Among the voxels have an indicator on one in all their edges that reveal the variety of voxels that should stay in that row or column, and what number of gaps the row or column will need to have. One after the other, we take away any pointless voxels till all the indications are true.
Voxels with a 0 indicator are simple to take care of, as their whole row could be eliminated. However curiously, some voxels don’t have an indicator, forcing us to unravel different voxel indicators till we all know what to do with these with out one.
Good puzzles must be solvable with out offering a lot data that they turn out to be trivial, and I like how Voxelgram juggles this facet, sustaining an honest issue with out turning into overly irritating.
Whereas the controls take some getting used to, they permit us to rotate the article nonetheless we like, cover the outer layers to entry the insides of the article, and even use a ruler for fast calculations.
The puzzles are grouped into thematic units, and though this implies it’s generally attainable to guess the article we’re making an attempt to assemble, it serves an aesthetic function greater than something. As soon as we ultimately run out of ranges, we might proceed with randomly generated summary puzzles.
Voxelgram is a $4.99 premium sport with out adverts or iAPs. I used to be genuinely stunned by how a lot leisure it gives, so in case you are uninterested in common Nonograms and need one thing new, this is perhaps precisely what you’re in search of.
Test it out on Google Play: Right here
Test it out on MiniReview:: Right here
A Slight Likelihood of Sawblades [Game Size: 64 MB] (Free)
Style: Arcade / Indie – Offline
Orientation: Portrait + Panorama
Required Consideration: Full
tl;dr overview by NimbleThor:
A Slight Likelihood of Sawblades is a enjoyable retro arcade sport the place we bounce round inside a small enjoying subject to keep away from the deathly sawblades that repeatedly fall from the highest.
The target is to leap over the sawblades to make them disappear and rating factors. What makes this tough is that the blades all spawn at totally different angles and bounce off the partitions and ground of the oblong enjoying subject. So we now have to continually predict the place they’re shifting subsequent.
We’ve got 60 seconds to attain as many factors as attainable however get a small time-bonus when choosing up the celebrities that destroyed sawblades depart behind. And since new blades proceed spawning, we now have to continually preserve shifting left, proper, bounce, and double-jump to keep away from them. Belief me, it will get hardcore actually quick.
If we get hit even simply as soon as, we’re performed for good, and may then begin a brand new spherical or spend factors on unlocking random new beauty characters.
The straightforward controls work effectively, with two buttons to maneuver left and proper, and a 3rd button to leap. The longer we maintain the bounce button, the upper we additionally bounce, which makes for a high-precision gameplay expertise the place it’s attainable to keep away from most sawblades if we excellent our bounce timing and period.
What’s there may be good and polished, with each an art-style and music selection that has a neat informal arcade vibe. However the sport may use some extra sport modes – simply to maintain issues thrilling.
A Slight Likelihood of Sawblades monetizes by means of very rare adverts, and iAPs between $1.99 and $3.99 to take away the adverts, assist the developer, and get a flowery beauty.
Test it out on Google Play: Right here
Test it out on MiniReview:: Right here
One Deck Dungeon [Game Size: 334 MB] ($6.99)
Style: Deck-Constructing / Dungeon Crawler – Offline
Orientation: Panorama + Portrait
Required Consideration: Full
tl;dr overview by JBMessin:
One Deck Dungeon is the cell adaptation of a tabletop deck-builder card sport that distills roguelike dungeon crawling to its absolute core; harmful traps, lethal enemy encounters, and loot.
The sport consists of 5 dungeons which are every made up of three more and more troublesome flooring. In every ground, we’ll meet enemies which are represented by a number of containers with a quantity in them. Once we roll our cube, their values take away enemy containers of lesser or equal worth, which is how we slowly defeat anybody opposing us.
This technique goes even deeper, with armored containers that should be eliminated first, and each rectangle and sq. containers. For the sq. containers, solely the worth of a single die counts, whereas we are able to use the sum of two cube to take care of the rectangle containers.
On the finish of every encounter, we select between both expertise that ranges up our characters, a brand new ability, a potion, or a brand new die that will get added to our pool. After which it’s off to the subsequent encounter.
In the event you’ve acquired somebody to play with, the sport even has hot-seat multiplayer.
Once we ultimately die, we earn factors that progressively unlock new beginning abilities for our heroes, further potions, and elevated character well being. Though we all the time begin every run at stage one, these upgrades assist give us an edge within the first few flooring.
I fairly loved this development system because it helped created an ideal steadiness of danger vs reward – as a result of even when we lose, we get a number of factors we are able to use to progress the spectacular roster of typical RPG heroes.
One Deck Dungeon is a $6.99 premium sport, however it typically goes on sale. It additionally encompasses a $6.99 iAP enlargement that greater than doubles its content material.
Test it out on Google Play: Right here
Test it out on MiniReview:: Right here
Dungeon Ward (Sport Dimension: 445 MB] (Free)
Style: RPG / Dungeon Crawler – Offline
Orientation: Panorama
Required Consideration: Full
tl;dr overview by NimbleThor:
Dungeon Ward is a superb third-person old-school 3D RPG with real-time fight, grid-based motion, and dungeons stuffed with highly effective monsters and harmful traps – not too in contrast to “Moonshades RPG”.
After selecting to play as an archer, mage, or warrior, the core gameplay loop has us purchase a quest at camp, enterprise into the lethal dungeon, after which hopefully return alive at hand within the quest and obtain a brand new one.
As we discover the dungeons, the loot dropped by monsters drastically enhance our power by means of Diablo-inspired gear stats. And any leftover objects could be offered at camp for gold that we are able to then spend on potions or different helpful objects.
The sport additionally encompasses a first rate quantity of character customization. Each time we stage up, we get to each spend a ability level on unlocking or bettering a ability, and distribute 3 attribute factors throughout power, dexterity, vitality, and intelligence stats.
In contrast to Moonshades, Dungeon Ward will not be open-world. As an alternative, each time we enter the dungeon with a brand new quest, we get a completely randomly generated dungeon with a hand-made boss room. This makes Dungeon Ward a bit less complicated to get into whereas preserving a excessive stage of replayability.
There are a number of button layouts to choose from, and the contact controls work simply fantastic. The art-style can be good, and I particularly appreciated that the loot we equip truly visually exhibits up on our character – a facet many cell RPGs skip.
Dungeon Ward monetizes by way of iAPs for extra premium foreign money, and an incentivized advert to double the gold and premium foreign money reward we get for finishing a dungeon. For the reason that premium foreign money is usually ineffective, the monetization is unlikely to impression the free-to-play expertise.
As the perfect old-school dungeon crawler RPG I’ve performed since Moonshades, that is a straightforward suggestion.
Test it out on Google Play: Right here
Test it out on MiniReview:: Right here
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