The Final of Us collection’ constant streak of high-quality releases has sadly come to an finish. A few days in the past, the PC port of The Final of Us: Half I remake lastly got here out, and followers and critics got here away shocked, not due to the contaminated, however fairly as a consequence of its poor launch state. Quite a few technical points have plagued this launch to the purpose the place its person rating on Steam presently sits at a “principally unfavourable” ranking. In fact, Naughty Canine has shortly begun work on fixing up these points, and so they kicked issues off yesterday with The Final of Us Half I’s first patch, which fits by the identify v.1.0.1.5.
The official patch notes that Naughty Canine posted don’t characteristic too many particulars concerning the replace. Probably the most important side of the patch comes within the type of fixes to “a number of efficiency & hitch associated points impacting some customers.” Moreover, the patch “added further crash diagnostic data to help in investigating shader constructing associated crashes and different frequent reported stability points.”
That’s not all that Naughty Canine did
For the reason that launch of this replace, Naughty Canine has put out a brand new hotfix for The Final of Us: Half I referred to as v1.0.1.6. This smaller replace provides extra reminiscence and reduces the quantity of Out of Reminiscence crashes that may happen. As well as, the patch improves the reminiscence for animation streaming in order that each gameplay and cinematics have a extra secure efficiency. The replace additionally fixes a crash that may happen as a consequence of some save file-related points.
Naughty Canine plans to hearken to participant suggestions and launch one other patch for The Final of Us: Half I sooner or later. All in all, it’ll doubtless take extra than simply a few patches for this PC port to succeed in a suitable stage of high quality, which can undoubtedly disappoint PC gamers eager to lastly expertise one in all Sony’s classics.