Resident Evil 2 and three Remakes have reportedly eliminated ray tracing within the PC model with their newest replace. Gamers have reported this alteration, because the information is available in shortly after the launch of Resident Evil 4 Remake earlier final month.
Nevertheless, speculations at the moment are on as to why would Capcom introduce this alteration so quietly and out of the blue.
The removing of ray tracing from Resident Evil 2 Remake (2019) and Resident Evil 3 Remake (2020) has been identified by gamers beginning final week, shortly after Capcom rolled out the newest updates for the sport. RE gamers have since then been discussing the adjustments on varied social media platforms like Reddit and the Steam dialogue web page.
A Redditor with the username pmc64 has began a thread on r/pcgaming titled “Capcom eliminated raytracing from Resident Evil 2 and three” to debate the difficulty. It has been talked about right here that the video games nonetheless assist DirectX 12, however the “raytracing choices are lacking.” Additionally, Dolby Atmos for headphones can also be reportedly lacking for Resident Evil 3.
As customers speculate what may have probably led Capcom to take away ray tracing from these two video games, some others surprise if it was a mistake on the builders’ half. Extra so as a result of customers additionally declare that the console variations nonetheless have ray tracing choices.
On the time of writing, Capcom is but to handle the difficulty. Gamers, however, are confused and aggravated at what seemingly is the removing of one of many main promoting factors for the remakes.