The Legend of Zelda Tears of the Kingdom, is sort of right here and it’s been six years of followers begging for a sequel to 2017’s The Legend of Zelda Breath of the Wild, now we’re lower than a day away from that sequel’s launch. Whereas Breath of the Wild did many issues proper, some followers have been additionally left wanting when it got here to a couple of the sport’s mechanics.
Main as much as the discharge of the sequel, entitled The Legend of Zelda Tears of the Kingdom, there have been a variety of new options showcased, nonetheless, there have been additionally a couple of issues that we noticed that weren’t explicitly talked about. Listed here are 5 issues we’re enthusiastic about in The Legend of Zelda Tears of the Kingdom!
Sky Islands
The obvious change in The Legend of Zelda Tears of the Kingdom is the presence of mysterious islands within the sky. These Sky Islands float excessive above Hyrule and Hyperlink is not going to solely begin his journey right here, however it appears he’ll have the ability to achieve new skills which can help him when again on the bottom.
Plus, it appears we’ll be free to return to those islands at any level as soon as Hyperlink has made his descent. I’m additionally fairly enthusiastic about how the islands have ranges that float at completely different altitudes and aren’t essentially related.
Underground Places
Whereas we’ve visited some underground places in different Zelda video games, that is one thing that wasn’t current in Breath of the Wild. Nonetheless, evidently we could also be visiting some places beneath Hyrule in the course of the journey in The Legend of Zelda Tears of the Kingdom. In one of many trailers, we will see Hyperlink engaged in fight with a Stone Talus in an space affected by stalactites and a few luminous stones within the background.
One other shot sees some Bokoblin and Lizalfos mining one thing in an space with giant mushrooms, plus one other trailer reveals Hyperlink firing an arrow right into a bioluminescent mushroom in an effort to mild up a darkish space. It’s going to be fascinating to see simply how giant and probably labyrinthian it could be, or if we’ll have the ability to go to it at any time or simply throughout sure elements of the story. I’m banking on the previous.
New Skills
This can be a large one and probably one of many causes I’m most enthusiastic about The Legend of Zelda Tears of the Kingdom. Within the earlier recreation, skills performed an enormous position when it got here to traversal, fixing puzzles and fight. It’s no completely different, however on the identical time, it feels as if a few of them are geared in direction of addressing among the gripes gamers had with the primary recreation. The primary capability proven within the gameplay showcase with sequence producer, Eiji Aonuma, is Recall, adopted by Fuse, Ultrahand and eventually, Ascend.
Recall permits Hyperlink to reverse the motion of an merchandise, which is useful if a large stone falls straight down from one of many Sky Islands. Fuse appears to be principally combat-oriented, making it doable for Hyperlink to connect an merchandise to a weapon to alter the best way it performs. We bought a glimpse of how we’ll have the ability to create homing arrows or a membership by fusing a tree department and a rock, however I feel this additionally addresses the weapon sturdiness mechanic considerably, which some gamers took problem with. Relying on the mix, it ought to yield some fascinating stat modifications.
Ultrahand permits Hyperlink to attach completely different gadgets to create one thing fully new, like a raft or one thing as advanced as a carriage or perhaps a makeshift quadcopter. I really feel prefer it may even have a fight utility however I’m unsure what it may very well be simply but. I suppose raining arrows from the sky whereas using a contraption may very well be one! Lastly, now we have Ascend, one other thrilling one which supplies Hyperlink the power to go by way of stable objects above him.
This can be a enjoyable one for climbing tall constructions if there’s some type of cave or opening on the backside. It’s talked about that it could even be used to go by way of sure enemies, which could trace at pretty giant foes to beat. It makes the traversal just a little extra enjoyable and likewise gained’t rely upon having a number of stamina meters. To not point out that the group goes to have a discipline day experimenting with new mixtures to tug off some insane methods.
New Enemy Varieties
Breath of the Wild had an honest vary of enemy sorts, however we’re getting much more in The Legend of Zelda Tears of the Kingdom; some new, some returning. The assorted trailers have proven off some new flying enemies, which appear to have some type of relationship with Bokoblins as we see one being carried by a bat-like dragon. There’s additionally a brand new giant enemy that appears like some type of Golem. It’s extremely giant and towers over Hyperlink however emits a inexperienced glow on a few of its blocks. If something, they gained’t be a typical foe however possibly a boss or miniboss, however it appears unbelievable.
Some acquainted sequence enemies additionally appear to be displaying up in The Legend of Zelda Tears of the Kingdom, specifically the ReDead and the Gleeok. ReDead have been launched in Ocarina of Time and emits a terrifying scream after they discover Hyperlink. When in vary, they’ll paralyze you with their gaze after which slowly make their method over earlier than launching an assault. The Gleeok was launched within the very first Legend of Zelda and over time has been depicted as a dragon with a number of heads.
Based mostly on what we’ve seen to this point of The Legend of Zelda Tears of the Kingdom, there will probably be completely different elemental sorts akin to Fireplace and Ice Gleeok which have three heads. There could also be variants with two heads however that’s simply hypothesis proper now. There could also be much more new and returning sorts however we’ll solely have the ability to inform as soon as the sport is launched. Hopefully, we’ll get one thing elective however difficult just like the Lynels from Breath of the Wild.
Companions
The place Breath of the Wild had Hyperlink interacting with the fallen champions from the 4 completely different tribes, The Legend of Zelda Tears of the Kingdom appears to take that one step additional by pairing you up with a member of that tribe, probably a champion, to finish a quest. It’s unknown how lengthy they could stick round since I’m speculating this based mostly on a clip of Prince Sidon preventing alongside Hyperlink, however I’m wanting ahead to having a companion at my facet, even when only for a short time.
There’s slightly below every week earlier than The Legend of Zelda Tears of the Kingdom launches worldwide on the Nintendo Swap however it nonetheless appears too far. For sure, we’re extremely excited to get our palms on the sport!
The Legend of Zelda Tears of the Kingdom Trailer
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