Throughout our Ultimate Fantasy XVI cowl story journey, I performed a number of hours of the sport a lot of the press skilled. However I used to be additionally given an unique tour of FFXVI’s endgame and different supplementary content material by inventive director Hiroshi Takai and fight director Ryota Suzuki.
It’s protected to say there’s lots to play, particularly should you take pleasure in chasing numbers in fight.
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FFXVI options an Arcade Mode, permitting gamers to run by levels they’ve already accomplished, this time with an on-screen rating calculator and fight grader. However a New Recreation+ playthrough opens up two further variations, and each are harder than the sport’s base Story Mode and Motion Mode difficulties. It’s vital to notice you possibly can play by New Recreation+ on one in all these base difficulties should you’d like, however you’re lacking loads of options meant for New Recreation+. When you’re after treasures you missed or PlayStation Trophies you didn’t accumulate, Stage Replay may fit your wants higher. And should you’re after some fight coaching or a speedy, harmful motion repair, there’s a particular coaching mode, accessible by a statuesque Arete Stone inside Clive’s foremost hub.
New Recreation+ helps you to play by FFXVI with your entire beforehand unlocked talents and equipment from the leap, however the spotlight is Ultimate Fantasy Mode. This will increase the sport’s issue, modifications monster placement, and remixes which enemies may seem in fight.
“The primary design philosophy is that the primary playthrough is about studying Clive, studying the controls, after which having fun with the story,” Suzuki says. “The second playthrough, we wish to shift that focus – as a result of the story hasn’t modified – to the motion. For instance, in Story Mode, whereas gamers could encounter waves of enemies, loads of occasions, enemies don’t assault without delay to permit gamers to have the ability to deal with the whole lot. Within the more durable modes of the sport, we’ve got eliminated these limitations so that you’ve got a number of enemies all attacking Clive on the similar time.
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“Principally, what we’ve achieved with [Final Fantasy] Mode is give gamers controlling Clive the sense that they’re at all times at risk, that demise is across the nook, and that you just’ll want to essentially, actually listen to have the ability to clear the content material.”
In a Ultimate Fantasy Mode New Recreation+ playthrough, by interacting with the Arete Stone in your hideaways, you possibly can full Ultimate Fantasy Mode issue levels in Arcade Mode or an much more troublesome variant known as Ultimaniac Mode. Arcade Mode’s world leaderboards will solely be lively in these two modes.
“[These modes were] just about created solely for the hardcore gamers, these gamers that pleasure themselves on their expertise in motion video games,” Suzuki says, noting that the one unique reward gamers can earn from these modes is pleasure. “[It’s] a problem that, even for them, goes to be very troublesome to finish.”
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And Ultimate Fantasy and Ultimaniac Mode are simply two issues awaiting you in a tougher run of New Recreation+. A New Recreation+ run additionally lets you improve your weapons additional past what you possibly can in your preliminary playthrough. You may as well improve equipment, which is barely doable within the sport in a Ultimate Fantasy Mode playthrough in New Recreation+. You’ll additionally acquire entry to the Ultimate Chronolith Trials, or should you’re not in Ultimate Fantasy Mode, simply Chronolith Trials.
These trials are essentially the most troublesome problem in FFXVI, Takai says. They encompass a number of levels, every with 4 rounds of enemies. The primary three rounds will probably be commonplace waves of monsters, every rising in issue as you progress. The fourth spherical, nevertheless, will characteristic a boss. Chronolith Trials are additionally time trials, and each stage comprises an inventory of strikes, combos, and aims you possibly can execute to realize extra time. Nonetheless, pulling these off gained’t be straightforward as a result of there’s no therapeutic in these trials, save for restoration that instantly begins after activating any Restrict Break transfer.
Every Chronolith Trial relies on an Eikon. I watch Takai and Suzuki play by Phoenix’s Trial by Fireplace. In it, you solely have entry to Phoenix’s Eikonic talents, forcing you to play a lot in another way than you may exterior these trials, the place you possibly can combine and match Eikonic talents on the fly. And like Arcade Mode, the Chronolith Trials comprise a worldwide leaderboard however solely in Ultimate Fantasy Mode. As you play by the sport, you’ll discover stones related in look to the Arete Stone, and interacting with these unlocks Chronolith Trials so that you can full.
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I can’t go hands-on with any of this endgame content material, however what I watch Takai and Suzuki play is blisteringly chaotic, fast-paced, and certain to convey the problem followers of Satan Might Cry may count on, as Suzuki additionally helped design fight in Satan Might Cry V for Capcom.
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