Treatment has revealed the inner objectives it had set itself for creating Alan Wake 2, which in contrast to the unique recreation goes to be a full-blown survival horror title.
Talking with GamesIndustry.biz, Sam Lake was fast to acknowledge a number of the shortcomings of the primary Alan Wake, notably that its fight loop lacked selection. For Alan Wake 2, the studio not solely wished to inject extra selection and in-depth fight into the combo, but additionally cut back fight on the entire.
Earlier idea phases of Alan Wake 2, once we had been occupied with it by means of the years, they by no means had been true horror video games. That sudden realisation of… why haven’t we considered [making a survival horror] earlier than? In the event you take a look at survival horror, there are such a lot of points that may enable us to tie-in the storytelling nearer to the gameplay. Which may be very a lot a part of the ambition.
Mainly, it’s slower. With Alan Wake, you’re jogging by means of the woods and there are tens and tens of enemies coming at you. It’s an motion recreation from that perspective. We obtained criticism for it… The sport tends to remain the identical. You’re in a darkish forest and also you’re dealing with the identical enemies again and again.
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That was certainly one of our inner objectives, in that there must be extra selection, there must be extra depth in fight, and we would like much less fight. We would like there to be a much bigger build-up to it. It must be a much bigger occasion. There must be extra decisions and extra useful resource administration, and we would like different gameplay components that help the storytelling, and all of this we felt that we’re getting with survival horror as a style.
Alan Wake 2 is scheduled for launch on PS5, PC, and Xbox Collection X/S on October 17, 2023.
[Source – GamesIndustry.biz]