It is like if Darkish Souls grew to become self-aware.
I picked up Final Hero of Nostalgaia final 12 months when it was launched on Xbox Collection X. I wound up itemizing it as certainly one of my favourite video games of the 12 months. Its endearing artwork type, witty humor, and good satirization of recent recreation improvement landed completely for me. On high of that, it was additionally among the best Souls-like video games I’d ever performed by way of replicating precisely what makes the Darkish Souls collection so enjoyable. Now that it has left console exclusivity on Xbox and are available to each Swap and Ps, I lastly have an excuse to go extra in depth with Final Hero of Nostalgaia.
Calling this a Souls-like is considerably of an understatement. It’s, in spite of everything, an intentional parody of the Darkish Souls collection. However in contrast to many video games which have aped From Software program’s flagship roguelite, Final Hero of Nostalgaia appears to know the stream and really feel of Darkish Souls higher than most indie makes an attempt. The velocity of your assaults, the hitbox and assault patterns of enemies, and the invincibility frames present in a properly timed roll: they’re all useless on. And but regardless of this, it manages to really feel a bit extra accessible. Mechanics are extra clearly defined and the preliminary incline in issue isn’t as sharp as most Souls-likes.
You play as a anonymous hero, composed of nothing however a couple of pixelated strains, who’s summoned to save lots of the world of Nostalgaia because it slowly plummets backwards by the historical past of online game graphics. One early space takes clear inspiration from Tremendous Nintendo-era RPG cities, full with 16-bit type texture work throughout its buildings. Different areas really feel older nonetheless, with even less complicated artwork. In some areas, a lantern could also be a low-polygon 3D mannequin, whereas in one other will probably be represented by a flat sprite that pops to totally different views as you progress round it. As you activate checkpoints, you’ll restore small patches of recent graphics, which transition in actual time earlier than your eyes. The entire recreation is stylistically lovely and the visible make-up feels primarily uncompromised on Swap. You’re not getting the 4K picture high quality of the Xbox model after all, however the picture is sharp, with no discernable proof of dynamic scaling.
As you progress you’ll discover weapons and equipment which might be additionally affected by the identical pixelization that affects the world. Every of those comes with a little bit of lore that may describe a selected occasion and place held within the reminiscence of the thing. If you happen to discover that spot on the planet, you’ll be able to trigger the thing to recollect, which restores it to its unique type and upgrades its stats. This makes for an fascinating play on the Darkish Souls trope of hiding all of the lore inside merchandise descriptions. In Final Hero of Nostalgaia, that lore really issues, and each participant will wish to interact with it, not simply these trying to decipher the plot.
Efficiency is a little more blended. Final Hero of Nostalgaia contains a fully seamless world with completely no loading screens. Many of the recreation is ready to ship very easily, however when the frame-rate runs into hassle, it tends to essentially come crashing down. This typically appears to focus on streaming in belongings. When transferring into an space with a distinctly totally different visible type, you’ll hit towards a borderline slideshow till the engine can load within the new space and unload the outdated. Fortunately, most of those transition areas are usually devoid of enemies so whereas the stutter is annoying, it gained’t straight have an effect on gameplay. Nonetheless, every now and then certainly one of these bottlenecks will hit whereas transferring by a room filled with enemies and that may turn into an issue. It looks like these conditions crop up when there’s a brief interval the place the sport has two areas loaded into reminiscence directly, till you make it farther into one or the opposite. That being mentioned, the diploma to which you’ll really feel these points will rely in your efficiency settings. By default Final Hero of Nostalgaia implements a 30fps cap on Nintendo Swap. For a lot of the recreation, it has no hassle hitting this goal. You can too disable this cover together with v-sync to get efficiency as much as 60fps. Surprisingly many areas can really hit that stage as properly, but it surely makes the efficiency drops all of the extra apparent.
Final Hero of Nostalgaia is likely one of the higher Souls-likes I’ve ever performed. It understands precisely what makes the style compelling, and manages to spin a pleasant world round it, with out getting too caught up in attempting to reinvent the wheel. The Swap port principally delivers on this, however at instances world streaming does trigger actual points. Whereas the right storm of efficiency struggles and fight not often overlap, after they do it may be legitimately irritating. Nonetheless, the customization of efficiency choices supplied is appreciated, even when it doesn’t get rid of the problem. Your mileage with the Swap port will rely in your particular person tolerance for asset streaming stutter. For these on the lookout for a smoother expertise, the Xbox model (and presumably the Ps port) can supply that. However the Swap supplies a flawed although nonetheless extremely pleasing time general.