Daedalic Leisure, the studio behind the long-delayed and poorly-reviewed The Lord of the Rings: Gollum, is shutting down its inner growth arm.
In a brand new article by Video games Wirtschaft, the outlet reported that Daedalic Leisure will now deal with sport publishing, gross sales, and advertising and marketing. The studio despatched out an announcement to Video games Wirtschaft, stating that it was a “tough turning level” for the corporate.
Daedalic Leisure additionally advised the studio that it’s shedding folks, with 25 people impacted by the layoffs. “We worth every member of our group, and you will need to us that the transition goes as easily as potential,” a Daedalic spokesperson advised Video games Wirtschaft. “Due to this fact, we’ll help our former workers to find new alternatives inside our community.”
Moreover, the German-based sport studio introduced that it had halted the event of one other Lord of the Rings sport it was engaged on internally. The sport has been in growth since 2022 and was below the codename “It is Magic,” with it supposedly launching subsequent 12 months.
Regardless of the studio now not engaged on new video games internally, it’s nonetheless dedicated to enhancing The Lord of the Rings: Gollum, with one other patch presently being labored on, in response to Video games Wirtschaft. A Nintendo Swap model can be in growth and is aiming to launch later this 12 months.
The Lord of the Rings: Gollum was launched final month and was met with criticism for its efficiency points, graphics, and gameplay. Shortly after its launch, the developer apologized and pledged to enhance the standard of the sport.
In our assessment of The Lord of the Rings: Gollum, which we gave a 4 out of 10, we mentioned the sport ” is stuffed with boring stealth, unhealthy platforming, and a pointless story, and does little to justify why anybody ought to take the time to play it.”
Taylor is a Reporter at IGN. You’ll be able to comply with her on Twitter @TayNixster.