Daedalic Leisure was widespread this 12 months for all of the unsuitable causes, when The Lord Of The Rings: Gollum hit cabinets and was instantly topped one of many worst releases the trade has seen in a while.
The studio even went as far as to apologize for the sport at launch, so it’s not stunning, although nonetheless disheartening, to see that will probably be specializing in publishing video games shifting ahead, ceasing all inner improvement.
That features placing a pause on the opposite Lord Of The Rings mission it had within the works, which for all we all know may’ve been a part of Daedalic’s redemption arc.
The worst a part of this final result is that 25 out of Daedalic’s 90 workers have all been proven the door, although the studio says it’s dedicated to serving to them discover work elsewhere.
“We worth each member of our staff,” Daedalic started in an announcement despatched to GamesWirtschaft. “and it is very important us that the transition goes as easily as attainable. Due to this fact, we’ll assist our former workers find new alternatives inside our community.”
Daedalic referred to as this determination “a troublesome turning level,” although hopefully it doesn’t imply the top for the initiatives it had on the go. Hopefully one other staff can decide up what its different Lord Of The Rings mission is.
Supply – [GamesWirtschaft]