Bringing Lisa to Xbox
Hey, I’m Austin Jorgensen, the creator of LISA , and I’m excited to lastly carry LISA to Xbox followers all over the world alongside Serenity Forge!
Lisa is a side-scrolling RPG crammed with quirky characters and ethical desolation, advised in two elements: The Painful and The Joyful. These video games take you on a journey that forces you to confront your self by tragedy, comedy, and brutality. Lisa takes place in Olathe, a spot that’s nonetheless reeling from “The White Flash,” an apocalyptic occasion that worn out all girls. The ensuing land and its inhabitants fluctuate wildly, from the quirky and humorous to the merciless and twisted. Alongside your journey and all its encounters, there’s one fixed: penalties. Whether or not you’re grasping, selfless, risk-taking or shy, the sport will make you bear in mind these decisions… Again and again.
So far as the sport itself goes, that is the definitive model of Lisa. It has been utterly rebuilt in a contemporary engine and crammed with visible polish, never-before-heard music tracks (together with music from Lisa: The First ), and new content material throughout each The Painful and The Joyful. Altogether, these additions categorical a ultimate imaginative and prescient for Lisa. However I don’t need to say an excessive amount of–I hope you uncover it by yourself.
Revisiting a Cult-Traditional Ten Years after Launch
Initially the challenge was simply porting the sport to consoles. Mentally, I assumed I used to be achieved with the sport–I had completed it years in the past and had began on future tasks. However as I labored with Serenity Forge, questions on sure design decisions got here up. As I began to deal with these points, I needed to discover what it meant for the sport’s story. And after virtually ten years away from Lisa, I discovered myself dealing with down my outdated writing. Fairly quickly, I began noticing there was a bit of extra I wished to say about Brad, Olathe, and its folks.
Lisa offers with themes concerning psychological well being, personhood, and goal, and the way in which these work together with issues like generational trauma, suicide, and abuse. Behind this and all of the humor, there’s a that means. After I completed Lisa, I left the story very open-ended. Revisiting the sport with recent eyes has given me the prospect to actually develop on the that means I used to be initially aiming for. So alongside remastering the sport, we began engaged on new content material, the ultimate piece of the puzzle, and I’m actually excited for outdated and new followers to expertise Lisa in its full kind. On the finish of the day, I hope that with the brand new story (in all its types), views are modified and somebody on the market is ready to discover that means within the recreation–to search out one thing that basically resonates with them.
Delivering the ‘Ache’ with Xbox Options
Bringing the sport to consoles has been a enjoyable experience. The workforce at Serenity Forge has introduced in options for the Xbox launch like a 120 FPS mode and pixel-perfect upscaling for full HD shows and past. One among my favourite moments was testing the sport and experiencing it with correct controller vibration for the primary time. Each stumble, fall off a cliff, and machine-gun punch bought extra ‘oomph’ than ever. The ache felt much more actual.
Holding True to the Unique
Regardless of the brand new content material, and remastering of the sport, I need to guarantee old-time followers of the video games that that is nonetheless Lisa. Serenity Forge and I’ve labored extraordinarily exhausting to maintain the sport as near the unique as attainable. That mentioned, there have been a number of jokes within the unique that we’ve up to date, as I feel they really distract from the particular type of humor that Olathe is understood for (just like the Black Salvation Ranger scene). Each change is one which I made personally. Consequently, this new model is what I really imagine in, and I feel the love I’ve poured into this title will probably be apparent to all.
Lisa has all the time been about perspective. With the discharge of the Definitive Version, new followers will probably be welcomed into Olathe with recent eyes, and returning followers get the prospect to assist Brad over again–maybe making completely different choices alongside the way in which. I hope that all people will study one thing new about themselves. So please try Lisa: Definitive Version when it releases on July 18th on Xbox One and Xbox Collection X|S. Thanks all for the help all through the years. Lisa is lastly full.
LISA: Definitive Version
Serenity Forge
$24.99
Discover Olathe and unmask its twisted secrets and techniques with LISA: The Definitive Version, together with the unique narrative-driven RPG LISA: The Painful and its sequel LISA: The Joyful.
LISA: The Painful – Definitive Version is the depressing, hilarious RPG of your wildest nightmares. Undertake a relentless journey by the post-apocalyptic wasteland of Olathe. Beneath its charming exterior is a world filled with disgust and ethical desolation, the place you’ll study what sort of individual you’re by being FORCED to make decisions that completely have an effect on the gameplay. Make sacrifices to maintain your celebration members alive, whether or not it is taking a beating for them, shedding limbs, or another inhuman torture. On this world, you’ll study that being egocentric and heartless is the one strategy to survive…
LISA: The Joyful – Definitive Version is the soul-twisting conclusion to the quirky side-scrolling RPG sequence, LISA. Discover Olathe in your quest to punish the world that has handled you unsuitable. Alongside the way in which, find out about this unusual land, your loved ones, and the monsters/males in energy. The world’s out to get you… now, get it again.