Focus and Deck13 have launched a brand new Atlas Fallen fight trailer, showcasing the sport’s fight system intimately.
Final week, we bought a take a look at some behind-the-scenes footage displaying how Deck13 is creating Atlas Fallen, however this week’s trailer is all in regards to the instruments you may take into fight and the way you should use them.
In contrast to June’s overview trailer, this one is not a lot all for exploration or character creation, both, preferring merely to point out you the destruction you may wreak.
The brand new trailer opens by discussing the Gauntlet, your “essential supply of offensive and defensive capabilities” in Atlas Fallen.
Attacking within the recreation will take a single button press, and you’ll equip two weapons at a time to present you choices in how one can method fight.
Three weapons will likely be obtainable to you: the reworking Dunecleaver, the long-range Sandwhip, and the fast and close-range Knuckledust.
Every weapon will evolve throughout fight, rising “bigger and extra lethal”, in line with Deck13. Fight is “fast-paced, agile, and intense”; you may sprint, evade, and transfer across the battlefield consistently as you play, searching for assault openings.
We then get an in-depth take a look at the Momentum Gauge. This bar builds as you assault, supplying you with the possibility to make use of highly effective assaults or “set off a variety of results” throughout a combat.
As you construct Momentum, you may deal extra harm, however you may additionally take extra harm, making you weigh up whether or not to “money in” your Momentum or hold constructing it for much more highly effective finishers.
Momentum additionally ties into the Essence Stone system, which supplies you totally different assault choices. Examples embrace an attacking leap ahead, a minefield to entice enemies, and a “nice swirling kick” to deal devastating AoE harm.
Lest you concern there will not be sufficient enemies to attempt these assaults out on, Focus and Deck13 say Atlas Fallen will characteristic a “large bestiary” of creatures, starting from small monster packs by means of to “gigantic bosses”.
As in Deck13’s The Surge collection, you can even goal particular person limbs to disable assaults and trigger enemies to drop particular loot. The total recreation is out there in on-line 2-player co-op, too, so you may seize a pal and attempt to construct some synergistic approaches to fight.
Atlas Fallen is heading to PC, PlayStation 5, and Xbox Collection X|S on August tenth.