TeamKill Media has revealed on Twitter that its upcoming cosmic shooter Quantum Error was designed to be performed with the PS5’s ‘extraordinarily quick’ SSD.
Apparently, the crew revealed that whereas it’s at the moment working to optimise the sport for the Xbox Collection X, it famous that the SSD powering Microsoft’s console is ‘fairly a bit slower’ than Sony’s machine.
We have now began trying into optimizing the sport for Xbox, however it’s positively going to take a little bit of time sadly; QE has been made to be performed with the PS5’s extraordinarily quick SSD, the Xbox SSD is sort of a bit slower and so we’re going to have to alter issues fairly a bit to make up for that distinction in pace.
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When requested why ‘each different developer can do it simply nice,’ the studio added:
We didn’t develop this sport for PS4 or Xbox Collection X/S, QE was designed to make use of the PS5 and it’s particular tech, if we had began improvement by holding the sport again to account for all platforms it will work nice, however that may additionally imply a lesser high quality sport and sacrificing the superior issues we will do if we put all our focus into the PS5.
Earlier this week TeamKill Media revealed on Twitter that improvement of Quantum Error is ‘just about performed,’ though a launch date continues to stay elusive.
[Source – Quantum Error on Twitter via PSLS]