MercurySteam CEO Enric Álvarez has mentioned working with Nintendo and the event of Metroid Dread. This comes as a part of an interview with Gamereactor.
The Change title marked the second collaboration between the 2 sides following Metroid: Samus Returns, a remake of the Sport Boy sport Metroid II: Return of Samus. Álvarez mentioned each firms “have a superb understanding of one another”. He indicated that Nintendo is open to new concepts whereas MercurySteam was “hungry for leaving our personal mark on the franchise.”
Álvarez’s full phrases:
“We’ve got a superb understanding of one another. I believe that it’s honest to say that over time we grew to become associates. And they’re tremendous proficient individuals, tremendous hard-working individuals. They’ve a piece ethic that’s unbeatable. And they’re open to just accept new concepts and to strive them. So, we have been additionally very hungry for leaving our personal mark on the franchise. And we by no means ceased to counsel and suggest concepts. And lots of of them ended up within the last product. So, we’re very happy with the collaboration between us and Nintendo. And, yeah, as I mentioned, probably the greatest growth experiences we may presumably dream of.”
In October 2021, Anaitgames revealed a report with totally different accusations about Metroid Dread’s growth, together with the way it was “chaotic.” Álvarez was requested to remark, however finally famous {that a} troubled state of affairs like that “doesn’t finish with probably the greatest video games within the franchise.”
He mentioned:
“I don’t assume the event was chaotic. Chaotic growth doesn’t finish with probably the greatest video games within the franchise. It doesn’t finish with a sport that has offered over three level one thing million copies. It doesn’t finish with a sport that received TGA awards. That’s all I’ve to say about it.”