The sequel to Immortals: Fenyx Rising (2020’s open-world, Greek-inspired journey recreation) was cancelled in July 2023, and we’re simply now studying precisely what that recreation was meant to ivolve—and the way a lot of a break from custom it was deliberate to be for Ubisoft.
In keeping with Axios’ Stephen Totilo, who broke the information on August 21, the sequel (codenamed Oxygen) was an formidable one that will mix options of two distinct, beloved video games: FromSoftware’s motion RPG Elden Ring and Nintendo’s The Legend of Zelda: The Wind Waker. Nameless sources acquainted with the sport’s growth spoke to Totilo, portray an in depth image of a “huge recreation set throughout a fictionalized model of the Polynesian archipelago, made primarily by Ubisoft’s Quebec studio however developed alongside Polynesian consultants.”
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“The objective was additionally to make a recreation very completely different from the remainder of the Ubisoft portfolio,” a supply instructed Axios. As a substitute of the everyday Ubisoft map overwhelmingly dotted with icons, Immortals 2 would have far much less map markers, and require gamers “to go looking tougher to determine the place to go, by monitoring animals, following the wind, or navigating by way of the place of stars within the in-game sky,” alleged a supply. The core inspiration for this variation? Elden Ring.
The sequel would reportedly even be very completely different from the unique Immortals, with extra lifelike graphics, the abandonment of the primary recreation’s narrator, fewer puzzles, and a “extra malleable story by which participant selection is important.” In keeping with Axios’ sources, the participant’s character would attempt to “curry favor with numerous Polynesian gods” that will give them particular elemental powers and the flexibility to shape-shift. They’d achieve new tattoos on their physique based mostly on the narrative decisions they’d make in recreation, all of which is rooted deeply in Polynesian cultural traditions and the notion of mana, or the idea that there’s a supernatural power flowing by way of people, animals, vegetation, and extra. A participant’s choices would have an effect on the varied islands on which Immortals 2 would have been set.
In keeping with Axios, a part of the explanation Immortals 2 was canned was in order that Ubisoft may concentrate on established IP like Murderer’s Creed Pink. The primary Immortals recreation was reportedly developed in simply over a yr, however the sequel was taking longer due to its formidable scope and its comparatively small dev staff. Apparently, nevertheless, “a number of playable hours had been obtainable in an inside demo” by spring 2023, and Ubisoft was “at a juncture about whether or not to fund full growth or nix the undertaking.”
We all know Ubisoft in the end determined to can it, however as Kotaku’s Ethan Gach identified in July 2023, Immortals: Fenyx Rising was “fairly good,” and the thought of a extra expansive sequel that deserted among the drained markers of a Ubisoft recreation sounds thrilling. Oh effectively, guess we’ll simply get extra Murderer’s Creed video games as an alternative.