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Starfield Juno’s Gambit quest information: The right way to save everybody

September 12, 2023
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The Starfield Juno quest is among the extra random encounters that you could find whereas exploring sure techniques and planets. Within the quest, two Ryujin Industries operatives are having some hassle with a rogue AI, and it is as much as you to forged the deciding vote on who will get to stroll away. It is not essentially the most best quest, since each of its common outcomes end result within the operatives getting harm.

Nevertheless, there’s a secret third possibility you should use to maintain everybody blissful should you’ve pursued a particular faction questline. Here is full the Juno’s Gambit quest in Starfield, the alternatives you’ll be able to choose, plus get that third possibility to avoid wasting everybody.

The right way to begin Juno’s Gambit

Picture 1 of 2

Starfield Juno quest - Ecliptic Falcata
Destroy the Ecliptic Falcata (Picture credit score: Bethesda)
Starfield Juno quest - Mysterious Ship
Dock with the Mysterious Ship afterwards (Picture credit score: Bethesda)

This quest is a considerably random encounter, however your greatest likelihood of discovering it’s heading to both the Khayyam or Tau Ceti techniques, particularly, Khayyam II, or Tau Ceti III. On arrival, you may discover a Mysterious Ship being attacked by an Ecliptic Falcata. Destroy it, after which dock to make your means onboard. Right here, you may meet two Ryujin Industries operatives who’re attempting to shackle a rogue AI often called Juno. After a brief dialogue, revealing that Juno killed the technician who beforehand tried to shackle her, they’re going to provide the Management Board and ask you to do it as a substitute. There are three general choices and outcomes.

Use the Management Board

Picture 1 of 2

Starfield Juno quest - Talking to the AI
Set up the Management Board by speaking to Juno (Picture credit score: Bethesda)
Starfield Juno quest - AI killing the operatives
Juno will kill the operatives when you undock (Picture credit score: Bethesda)

After chatting and philosophising on the character of humanity and self with Juno, you may be introduced with the selection to both kill the Ryujin operatives, or set up the Management Board. For those who select the latter, merely discuss to Juno once more and choose the set up board possibility. Juno shuts down and the Ryujin fellas thanks earlier than sending you in your means. Nevertheless, when you undock with the ship, a really indignant Juno will get up and suffocate the operatives earlier than warping out of the system. You will get 3,500 credit and end the search.

Kill the operatives

Starfield Juno quest - Freeing the AI

For those who kill the operatives, you’ll be able to assist Juno determine use her freedom (Picture credit score: Bethesda)

When the time to decide on arrives, homicide each Ryujin operatives along with your weapon of alternative after which communicate to Juno. She’ll thanks and ask to your enter on how she ought to use her newfound freedom. Depart the ship and he or she’ll warp off into deep area to be alone for some time and recuperate earlier than setting out once more. You will get 2,000 credit for this feature.

Save everybody

Picture 1 of 2

Starfield Juno quest - Convincing the operatives
Inform Khambatta that you simply assume Juno needs to be free (Picture credit score: Bethesda)
Starfield Juno quest - Ryujin Industries dialogue
Use the distinctive Ryujin Industries dialogue to persuade him (Picture credit score: Bethesda)

The only option is out there should you turned an operative for Ryujin Industries by pursuing their questline on Neon within the Volii system. When the time comes to decide on, discuss to Operative Khambatta and clarify that you simply assume Juno needs to be allowed freedom. This presents a novel line of faction dialogue that you should use to persuade them. The operatives will determine it is not definitely worth the headache and ask for a raise again to Neon. Discuss to Juno and the dialogue performs out a lot the identical as with the second alternative. Juno departs on her journey and when you safely drop the operatives again on Neon, you may get 4,300 credit, making this essentially the most profitable alternative.



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