The VR weblog Nifty Sparks made an fascinating discovery:
In a strategic transfer that might reshape the gaming business, Epic Video games, the creator of the widely-used Unreal Engine, is reportedly contemplating native integration with Apple’s forthcoming Imaginative and prescient Professional.
The mixed-reality headset, slated for a 2024 launch, might vastly profit from this integration, however the timing of this growth is especially noteworthy, because it comes amidst ongoing authorized disputes between Apple and Epic Video games and a latest controversy surrounding modifications to Unity’s pricing construction.
Victor Lerp, Unreal Engine XR Product Specialist at Epic Video games, has indicated that the corporate is actively exploring native help for Apple Imaginative and prescient Professional.
In Unreal Engine’s developer boards, Lerp turned up in a thread titled “Help for Apple Imaginative and prescient Professional in Unreal ??” Somebody had posted “Please inform me there’s help coming?” and in June Lerp had first responded “We haven’t any info to share in the meanwhile, however keep tuned for the longer term.”
However 4 days in the past, Lerp returned to the thread with an replace. “Internally we’re exploring native Unreal Engine help for Apple Imaginative and prescient Professional, but it surely’s too early for us to share particulars on the extent of help or timeline. We’ve got entry to the general public SDK’s like everybody else, and there is nothing basically stopping us, otherwise you, from growing help, or delivery Apple Imaginative and prescient Professional purposes with Unreal Engine.”
The VR weblog notes that this follows Unreal Engine 5.2’s native help for Apple Silicon Macs. And “in the meantime, Unity’s latest pricing modifications have led some builders to think about options like UE and Godot.”
Due to Slashdot reader NiftySparks for sharing the article.