Whereas most of Lords of the Fallen’s problem lies in its tough-as-nails reaction-based fight encounters, an excellent chunk of it additionally comes from decoding the tangled net of stats and numbers that each weapon and merchandise you discover is filled with. For a lot of of those stats, their results aren’t instantly apparent, making it tough to weigh weapons towards one another and decide your best option on your construct. Fortunately, I’ve completed the laborious give you the results you want. Offered here’s a full information to all weapon and kit stats in Lords of the Fallen.
What do the weapon and kit stats imply in Lords of the Fallen?
Weapon Stats
Stage
This worth exhibits the present degree of your weapon. This begins at 0 and might be elevated by upgrading your weapon by way of the blacksmith. The upper your weapon’s degree, the upper a lot of its different stats can be.
Sort
This can be a worth discovered on all of your equipable gadgets, be they weapons, ammunition, or gear items. It tells you what sort of merchandise it’s: the Udirangr Warwolf Sword, for instance, falls underneath the Lengthy Swords class. For weapons, this largely impacts their movesets, whereas for Gear items, it determines which slot you may equip them in.
Weight
One other stat that may be discovered on all equipable gadgets, weight tells you the way a lot equipping mentioned merchandise will enhance your encumbrance by. Encumbrance determines your motion and roll pace, so it’s necessary to control it — and the person Weight of every of your geared up gadgets.
Rune Slots
As you progress in Lords of the Fallen, you’ll acquire the power to connect Runes to your weapons to reinforce their talents. These have to be positioned in Rune Slots, the variety of which you’ll have entry to various from weapon to weapon.
Scaling
All weapons and ammunition function Scaling values. These decide which stats will enhance the harm output of the weapon when elevated. There are 4 potential varieties of scaling, these being Power, Agility, Radiance, and Inferno, and every might be represented by a letter grade from S to D, with S being the most effective. The Udirangr Warwolf Sword has a beginning Power Scaling of C-, for instance, that means that rising your Power stat will enhance its harm barely up to a degree.
Standing Buildup
One other stat that seems on each weapons and ammunitions, this determines how a lot standing buildup every hit of your weapon will trigger to your foes. There are six complete standing circumstances within the recreation, these being Smite, Bleed, Burn, Ignite, Frostbite, and Poison. Most weapons will function standing buildup for only one of those circumstances, however some could have a number of. Merely put, the upper your buildup worth for a specific standing, the less hits you’ll have to land to inflict that standing on an enemy.
Assault Energy
That is the necessary one: the stat that determines how a lot harm your weapon or ammunition offers when all is alleged and completed. The entire harm dealt is proven as Assault Energy, then beneath, you’ll see a breakdown of the person harm sorts that contribute to that complete. There are 4 potential harm sorts right here, these being Bodily, Holy, Fireplace, and Wither. Some weapons will deal a number of varieties of harm, whereas others concentrate on only one, just like the Udirangr Warwolf Sword, which offers purely Bodily harm. When a harm worth is proven as ‘X + Y’ right here, the primary quantity is the bottom harm of the weapon and the second is the extra harm added due to the weapon’s scaling. For instance, the Udirangr Warwolf Sword pictured above offers 125 harm by itself, and features a further 15 harm from my funding in Power, due to its C- Scaling with the stat. Weapons with a number of harm sorts will sometimes have larger Assault Energy values, but it surely’s price noting that, in video games like these, weapons that deal only one sort of harm are likely to carry out higher, since their harm solely has to deal with one of many enemy’s resistance stats reasonably than two.
Block Safety
This stat determines the quantity of harm your weapon will soak up when used to dam an enemy assault. It’s cut up into 5 sorts, one for every harm sort, and Stability. The harm sorts, as lined above, are Bodily, Holy, Fireplace, and Wither. In case you block a Bodily assault with a weapon that has 35% Block Safety for Bodily assaults, you’ll nonetheless take 65% of the unique harm. Stability determines how a lot Posture harm blocking with the weapon will stop. Posture harm, as a reminder, is harm that causes your character to stagger when hit, leaving you susceptible to additional assaults.
Necessities
Each weapons and ammunition have Requirement values. These let you know how excessive specific stats have to be earlier than you may equip the merchandise in query. The Udirangr Warwolf Sword, for instance, has a Power Requirement of 16, that means you’ll have to have elevated your Power to at the very least 16 with a purpose to wield it successfully.
Ammunition Stats
Ammo Price
That is the one stat within the recreation that’s unique to ammunition, and likewise the one stat ammunition has that we haven’t already lined within the Weapon Stats part above. It determines how a lot Ammo you devour every time you employ the ammunition in query. The decrease the Ammo Price, the extra occasions you’ll have the ability to use the ammunition earlier than needing to replenish it by way of an merchandise or resting at a Vestige.
Gear Stats
Injury Mitigation
That is the important thing stat for almost all of Gear gadgets within the recreation. It determines how a lot of every harm sort is prevented by carrying the Gear in query: the upper the Injury Mitigation worth, the much less harm you’ll take from harm of that sort. It’s cut up into 4 values: Bodily, Holy, Fireplace, and Wither, one for every harm sort.
Resistances
Just like Injury Mitigation however for Standing circumstances, Resistances cut back the quantity of Standing Buildup that your enemies’ assaults, and environmental hazards, inflict. Every Gear piece has a worth for all six standing circumstances, these being Smite, Bleed, Burn, Ignite, Frostbite, and Poison. The upper a specific Resistance worth in your gear, the much less susceptible you’ll be to the standing situation in query.
So, there you’ve it: a full information to the entire weapon and kit stats in Lords of the Fallen. Hopefully, these detailed explanations will aid you to not solely perceive the gadgets you accumulate in your journey higher, but additionally help in making higher choices with regard to your tools loadout in several conditions.
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