Counter-Strike 2, the primary direct sequel to one of the vital necessary video games in PC historical past, launched on September 27 after roughly six months in a restricted check interval. PC Gamer just lately had the prospect to ask the Counter-Strike 2 growth group at Valve wide-ranging questions in regards to the sport, and a type of was in regards to the modes CS2 would not have.
The CS2 launch focuses on the aggressive aspect of the sport, which is clearly crucial factor to get proper. However ever since Counter-Strike’s earliest days, followers have performed this sport in numerous non-competitive methods: there’s most notably the entire browsing scene, in addition to different group modes that finally discovered their means into the sport correct with modes like Arms Race. However sure group modes brought-in to CS:GO correct have not but made the transition, so we requested Valve what the plan was.
“These modes have not been forgotten! Now we have plans to re-introduce standard sport modes and discover others,” says the CS2 dev group. “That being stated, all sport modes, no matter their guidelines, essentially rely on stable core gameplay. So within the brief time period we now have been holding our growth targeted on the areas the place gamers spend the overwhelming quantity of their collective time.
“It is a trade-off, and understandably irritating for gamers who primarily loved different sport modes, however we consider that is one of the best strategy for the long-term success of CS2.”
So watch this area. It is exhausting to argue with Valve’s reasoning right here, and likewise simple to overlook that CS:GO itself did not launch with most of the methods to play that later grew to become massively standard. I think quite a lot of the grousing can also be all the way down to participant habits: there’s a lot complaining in regards to the absence of Arms Race, for instance, which many myself included used as a warm-up earlier than plunging into the brutality and precision of full-on aggressive.