CD Projekt Crimson’s Cyberpunk 2077 has develop into the speak of the city because the builders utterly revamped the sport with Replace 2.0 and in addition delivered a improbable DLC by Phantom Liberty. The Phantom Liberty DLC has obtained glowing opinions all world wide, nevertheless, many have puzzled how the growth ended up being a prequel. We lastly have a solution due to CD Projekt Crimson’s narrative director, Igor Sarzyński.
Phantom Liberty Would By no means be a Continuation of the Essential Story of Cyberpunk 2077
Gamers ought to know that Cyberpunk 2077 is a sci-fi RPG, primarily based in a dystopian future. This title’s decisions and penalties are its allure and have led gamers to distinctive endings within the sport. With so many gamers ending up with completely different conclusions to the sport, it might’ve been notably tough to only observe one path for the DLC, as the purpose of all the alternatives and penalties would’ve been wasted for the gamers. Sarzyński elaborated extra on this matter by a Q&A with PC Gamer.
Sarzyński revealed that CD Projekt Crimson had a number of “different eventualities” in consideration when engaged on the DLC, however at no level had been they “a continuation of the principle sport story.” Sarzyński added that there endings for Cyberpunk 2077 are “too numerous” for the builders to only choose a “single post-main story thread”. Furthermore, simply going with one patch would additionally “invalidate different folks’s decisions.”
Moreover, Sarzyński spoke about how the endings for Cyberpunk 2077 had been written as they “needed them”, as they levy the gamers with “an uneasy feeling, forcing them to suppose, not offering straight solutions. These emotions stick wither the gamers and CD Projekt Crimson didn’t need to “water them down” as “typically much less is extra” within the phrases of Sarzyński. Therefore, a prequel was the one strategy to go for Phantom Liberty.