Trying to find the Reverse 1999 Auto Battle characteristic? So was I till I realised that the gacha recreation does it fairly in another way when in comparison with different video games within the style!
Reverse 1999 is a turn-based gacha recreation that options RPG components and tactical fight. Embark on a brand-new journey as you reside in a world the place arcanists and people reside collectively. You play because the “Timekeeper”, a being who can journey again in time. You’ve been tasked to destroy Manus Vindictae’s plot and to find the belief of 1999.
For extra details about the sport, go to the official web site. We even have a Reverse 1999 tier record, Reverse 1999 codes information, and a Reverse 1999 Banners information.
How Do You Unlock the Reverse 1999 Auto Battle Characteristic?
Is there an auto-battle characteristic? In brief, sure.
Auto battles work a little bit in another way in Reverse 1999 when in comparison with different gacha/cell video games. Often, auto battles are unlocked as quickly as you full the in-game tutorial, or when you attain a sure half in the principle questline.
In Reverse 1999, that isn’t the case… kind of. In reality, you could full a battle the primary time earlier than you possibly can even activate the auto-battle characteristic for it. That is most likely in place to make sure that gamers are literally studying and actively partaking with the strategic fight. Particularly with every battle focusing closely on tactical playing cards and sure strikes.
When you’ve cleared a battle with a particular staff, the sport will save that struggle, changing into the ‘auto battle’. When you determine to reclear the struggle with a brand-new staff, the beforehand saved struggle can be deleted and overwritten when you handle to clear the battle with the brand new staff.
It’s a little bit bizarre, however I’m truly a fan of the choice. Nonetheless, an auto-battle characteristic may be helpful when doing repetitive every day content material or farming sure fights. Reverse 1999 seems and performs very in another way than its fellow gacha counterparts. The inclusion of the ‘beat the struggle earlier than you possibly can routinely clear it’ rule is fairly cool for my part – particularly when serving to you to be taught battle mechanics and character playing cards.