The developer of a promising cRPG dubbed Australia’s reply to old-school Fallout has delayed the sport simply days earlier than it was due out.
Australian indie studio Drop Bear Bytes had set Damaged Roads’ launch date for November 13 however announced a delay to early 2024 “to permit for added polish time”. The delay was so last-minute that on the time of publication, Damaged Roads’ Steam web page nonetheless carried the unique launch date.
Damaged Roads is a conventional isometric RPG wherein gamers make their manner throughout a desolate future Australia. It’s due out for PC, Nintendo Change, PlayStation, and Xbox.
Drop Bear Bytes mentioned the sport is “content material full”, however it’s now “coming in longer than we initially anticipated at round 30 hours of gameplay and practically 400,000 phrases of dialogue”.
“As you possibly can think about, it’s extraordinarily time-consuming to correctly check all of those,” the developer added. The delay was a “tough resolution”, Drop Bear Bytes insisted, however is greatest for the sport. Further sources will now be offered to high quality assurance (QA) as a way to stamp out bugs.
Remarkably, Damaged Roads had already equipped publications with evaluate copies of the sport. Certainly, IGN was within the technique of reviewing the sport earlier than receiving phrase of the delay.
In a subsequent post on X/Twitter, the developer confirmed that each one variations of the Damaged Roads are delayed. The plan now could be to launch the PC and console variations on the identical time, versus a break up launch.
“Proper now our QA groups ought to be capable of deal with issues since we’re delaying and giving them further time to correctly check the whole lot,” Drop Bear Bytes mentioned.
Wesley is the UK Information Editor for IGN. Discover him on Twitter at @wyp100. You may attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.