In October of final yr, a remake of Silent Hill 2 was introduced. It has been over a yr since, and information of how the challenge’s coming alongside has been as quiet and as foggy because the titular city of Silent Hill itself.
These growth draw-distance blues got here to a head on Twitter final week when the studio, after being requested after they may anticipate some information, bluntly replied that it is Konami’s job to deal with that type of factor.
Studying between the strains, you may see some frustration there. However I am prepared to take it at face worth, particularly since Bloober Crew would not hail from Konami itself—Silent Hill video games are all companion tasks, because the in-house studio “Crew Silent” now not exists. Nonetheless, Bloober’s CEO has some religion, saying Konami “is aware of what [it’s doing].”
The current disasters of Silent Hill: Ascension has created an environment of doubt, although. In equity, Konami’s bizarre low cost chatroom experiment has been made by a very totally different set of devs. Bloober has the chops to drag a remake off, making a recreation we gave a 90 in our Layers of Concern assessment. Nonetheless, there’s sufficient nervousness that Bloober Crew felt the necessity to make a second statement this week.
Bloober confirms that the challenge’s growth is “progressing easily and in accordance to our schedule”, although it reiterates—in a much less matter-of-fact approach—that Konami remains to be liable for sharing any additional particulars.
“We kindly ask for a bit extra endurance. As soon as Konami, as the sport’s writer, shares extra data, we’re assured that the wait shall be worthwhile.” Bloober has some large footwear to fill with the remake—particularly contemplating the sequence’ current historical past. The devs there have my sympathy. I do, nevertheless, really feel like this business behavior of dropping a cryptic teaser months earlier than you are prepared to point out anything is beginning to exhaust followers.