Deadly Firm means that you can discover numerous Moons and harvest scraps of their services. To make a good revenue, you have to farm as many objects as attainable earlier than promoting them to the Firm. Nonetheless, harmful creatures patrol these locations and are able to shred you. Going to essentially the most worthwhile Moons could make your journeys definitely worth the effort and hazard.
Most Worthwhile Moons in Deadly Firm
1. Moon: Titan
Profitability
- Excessive Yield: Titan is essentially the most worthwhile by way of scrap and invaluable sources amongst all moons in Deadly Firm. It’s included within the highest tier of areas, so avid gamers ought to anticipate this place to be full of extra harmful entities.
Accessibility and Proximity to Ship
- Handy Entrances: You may conveniently find the entrances close to the ship. The accessibility of the door ensures fast entry to and from the ability, which makes it straightforward to assemble and retailer scraps.
Problem Degree
- Excessive Problem: Titan boasts an S+ hazard stage, indicating its excessive issue. This moon is swarming with hazardous creatures each indoors and open air. Gamers should train their experience, coordination, and preparedness to outlive the journey.
Spawn Price of Monsters
Nighttime Creatures (Max Energy: 7):
- Earth Leviathan: 3.45% likelihood, max rely 3
- Eyeless Canine: 68.97% likelihood, max rely 8
- Forest Keeper: 27.59% likelihood, max rely 3
Indoor Creatures (Max Energy: 18):
- Snare Flea: 11.71% likelihood, max rely 4
- Bunker Spider: 12.80% likelihood, max rely 1
- Hoarding Bug: 8.24% likelihood, max rely 8
- Bracken: 13.45% likelihood, max rely 1
- Hygrodere: 4.34% likelihood, max rely 2
- Spore Lizards: 3.47% likelihood, max rely 2
- Thumper: 11.71% likelihood, max rely 4
- Coil Head: 12.80% likelihood, max rely 5
- Ghost Woman: 6.07% likelihood, max rely 1
- Jester: 15.40% likelihood, max rely 1
2. Moon: Dine
Profitability
- Reasonably Excessive Yield: Dine is a worthwhile moon providing substantial scrap and invaluable sources. Whereas it isn’t as rewarding as Titan, it nonetheless supplies glorious rewards for scavenging efforts.
Accessibility and Proximity to Ship
- Affordable Accessibility: The primary entrance and fireplace exit are close to the ship, which makes them environment friendly for shifting collected scrap to and from the ability.
Problem Degree
- Excessive Problem: Dine presents a difficult hazard stage at S, signifying a demanding setting fraught with harmful creatures and dangerous situations. Survival and profitable scavenging right here require a talented and ready crew.
Spawn Price of Monsters
Nighttime Creatures (Max Energy: 6):
- Earth Leviathan: 34.76% likelihood, max rely 3
- Eyeless Canine: 48.17% likelihood, max rely 8
- Forest Keeper: 17.07% likelihood, max rely 3
Indoor Creatures (Max Energy: 15):
- Snare Flea: 12.12% likelihood, max rely 4
- Bunker Spider: 14.92% likelihood, max rely 1
- Hoarding Bug: 11.19% likelihood, max rely 8
- Bracken: 5.83% likelihood, max rely 1
- Hygrodere: 9.09% likelihood, max rely 2
- Spore Lizards: 3.73% likelihood, max rely 2
- Thumper: 11.19% likelihood, max rely 4
- Coil Head: 12.35% likelihood, max rely 5
- Ghost Woman: 4.20% likelihood, max rely 1
- Jester: 15.38% likelihood, max rely 1
3. Moon: Rend
Profitability
- Extremely Profitable: Rend is likely one of the extra worthwhile moons, providing substantial scrap and invaluable sources. It supplies a noteworthy yield for scavengers, albeit barely lower than the top-tier moons like Titan.
Accessibility and Proximity to Ship
- Reasonable Accessibility: The moon contains a considerably accessible fundamental entrance, with gentle paths aiding navigation. The fireplace exit might be difficult to find because of the obscured route, demanding a cautious strategy.
Problem Degree
- Appreciable Problem: Rend presents a difficult hazard stage at A, signaling a hazardous setting with numerous menacing creatures and troublesome terrain. Profitable scavenging right here requires a talented and well-prepared crew.
Spawn Price of Monsters
Nighttime Creatures (Max Energy: 6):
- Earth Leviathan: 11.84% likelihood, max rely 3
- Eyeless Canine: 48.68% likelihood, max rely 8
- Forest Keeper: 39.47% likelihood, max rely 3
Indoor Creatures (Max Energy: 10):
- Snare Flea: 10.69% likelihood, max rely 4
- Bunker Spider: 14.83% likelihood, max rely 1
- Hoarding Bug: 11.92% likelihood, max rely 8
- Bracken: 17.59% likelihood, max rely 1
- Hygrodere: 2.07% likelihood, max rely 2
- Coil Head: 24.14% likelihood, max rely 5
- Ghost Woman: 6.90% likelihood, max rely 1
- Jester: 23.79% likelihood, max rely 1
4. Moon: March
Profitability
- Reasonable Profitability: March affords respectable profitability since it’s an intermediate-level moon. Whereas not essentially the most profitable, it supplies an affordable quantity of invaluable sources and intermediate problem, making it a gorgeous choice for scavengers aiming to stability threat and reward.
Accessibility and Proximity to Ship
- Enhanced Accessibility: March supplies distinctive accessibility with 4 entrances, together with the primary entrance and three fireplace exits. The a number of entry factors allow groups to unfold out and scavenge effectively.
Problem Degree
- Reasonable Problem: March is a hazard stage B map, representing a manageable problem in comparison with higher-tier moons. It balances issue and accessibility, making it an interesting alternative for scavenging crews aiming for average threat with cheap rewards.
Spawn Price of Monsters
Daytime Creatures (Max Energy: 20):
- Circuit Bees: 35.29% likelihood, max rely 6
- Manticoils: 40.69% likelihood, max rely 16
- Roaming Locusts: 24.02% likelihood, max rely 5
Nighttime Creatures (Max Energy: 12):
- Earth Leviathan: 8.42% likelihood, max rely 3
- Eyeless Canine: 20.00% likelihood, max rely 8
- Forest Keeper: 33.68% likelihood, max rely 3
- Baboon Hawk: 37.89% likelihood, max rely 15
Indoor Creatures (Max Energy: 14):
- Snare Flea: 12.58% likelihood, max rely 4
- Bunker Spider: 21.19% likelihood, max rely 1
- Hoarding Bug: 11.92% likelihood, max rely 8
- Bracken: 18.54% likelihood, max rely 1
- Thumper: 24.50% likelihood, max rely 4
- Hygrodere: 4.97% likelihood, max rely 2
- Coil Head: 3.31% likelihood, max rely 5
- Spore Lizards: 2.98% likelihood, max rely 2
5. Moon: Experimentation
Profitability
- Affordable Profitability: Experimentation affords good profitability, significantly for rookies. Whereas not essentially the most profitable, it supplies a good quantity of invaluable sources appropriate for novice scavengers.
Accessibility and Proximity to Ship
- Handy Accessibility: Experimentation boasts an easy structure with two entrances, together with the primary entrance and a fireplace exit. The primary entrance is instantly seen from the ship, simplifying navigation and scrap transportation. Furthermore, avoiding fall harm by stepping off the practice tracks provides to its accessibility.
Problem Degree
- Newbie-Pleasant Problem: Experimentation is a B-level hazard zone tailor-made for newcomers. It is a superb start line as a consequence of its manageable challenges, permitting rookies to acclimate to the scavenging setting with out overwhelming obstacles.
Spawn Price of Monsters
Daytime Creatures (Max Energy: 5):
- Circuit Bees: 14.86% likelihood, max rely 6
- Manticoils: 50.00% likelihood, max rely 16
- Roaming Locusts: 35.14% likelihood, max rely 5
Nighttime Creatures (Max Energy: 8):
- Earth Leviathan: 42.75% likelihood, max rely 3
- Eyeless Canine: 57.25% likelihood, max rely 8
- Forest Keeper: Not laid out in Entry #3
Indoor Creatures (Max Energy: 4):
- Snare Flea: 22.57% likelihood, max rely 4
- Bunker Spider: 25.67% likelihood, max rely 1
- Hoarding Bug: 12.39% likelihood, max rely 8
- Bracken: 5.75% likelihood, max rely 1
- Thumper: 7.08% likelihood, max rely 4
- Hygrodere: 13.72% likelihood, max rely 2
- Ghost Woman: 0.44% likelihood, max rely 1
- Spore Lizards: 12.39% likelihood, max rely 2
Observe: Some Moons require an entrance price, so contemplate this when deciding which maps to go far.