The Legend of Zelda collection producer Eiji Aonuma has just lately participated in an interview with the crew at Sport Informer and has talked about what made the newest entry The Legend of Zelda: Tears of the Kingdom so profitable. Mr. Aonuma stated that there received’t be downloadable content material for the sport as they really feel that they’ve create a content material wealthy sport as gamers can create no matter they want with the Ultrahand capacity which permits Hyperlink to control objects and in addition paste them collectively. Aonuma seems like they succeeded in creating the sport they wished to create and that they don’t be together with Ultrahand in Zelda video games going ahead.
EA: If you’re speaking about Ultrahand, that could be a actually core concept for Tears of the Kingdom and I feel it represents our strategy of type of placing every thing we might into this sport. You already know, first placing all of our concepts in after which being very selective about what we wished to stay, eradicating the entire elements that didn’t make sense or didn’t match completely. This sport, then, is the results of that choice course of. This time, you’ll see that there isn’t a DLC due to that course of. We created what we wished to create and felt that it was full in that trend. So from that facet as properly, I feel we undoubtedly received’t be together with Ultrahand in titles going ahead.
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