Developer Naughty Canine has introduced that the beforehand introduced on-line The Final of Us multiplayer recreation, The final of Us On-line has been canceled. This implies improvement on the title has been stopped for the foreseeable future. In a current assertion, Naughty Canine mentioned it’s was “wanting ahead to placing it in your arms,” however “to launch and assist The Final of Us On-line we’d need to put all our studio sources behind supporting post-launch content material for years to return, severely impacting improvement on future single-player video games.” Lastly, the developer additionally said that it has “a couple of formidable, model new single participant recreation” that its engaged on. Naughty Canine lately introduced The Final of Us Half II Remastered for PlayStation 5. The remaster will launch on January 19, 2024.
The complete message relating to the cancellation:
We understand a lot of you have got been anticipating information across the challenge that we’ve been calling The Final of Us On-line. There’s no straightforward approach to say this: We’ve made the extremely tough resolution to cease improvement on that recreation.
We all know this information might be robust for a lot of, particularly our devoted The Final of Us Factions neighborhood, who’ve been following our multiplayer ambitions ardently. We’re equally crushed on the studio as we had been wanting ahead to placing it in your arms. We needed to share with you some background of how we got here to this resolution.
The multiplayer workforce has been in pre-production with this recreation since we had been engaged on The Final of Us Half II—crafting an expertise we felt was distinctive and had great potential. Because the multiplayer workforce iterated on their idea for The Final of Us On-line throughout this time, their imaginative and prescient crystalized, the gameplay acquired extra refined and satisfying, and we had been enthusiastic concerning the path wherein we had been headed.
In ramping as much as full manufacturing, the large scope of our ambition turned clear. To launch and assist The Final of Us On-line we’d need to put all our studio sources behind supporting post-launch content material for years to return, severely impacting improvement on future single-player video games. So, we had two paths in entrance of us: turn out to be a solely dwell service video games studio or proceed to deal with single-player narrative video games which have outlined Naughty Canine’s heritage.
We’re immensely pleased with everybody on the studio that touched this challenge. The learnings and investments in know-how from this recreation will carry into how we develop our tasks and might be invaluable within the path we’re headed as a studio. We’ve got a couple of formidable, model new single participant recreation that we’re engaged on right here at Naughty Canine, and we can not wait to share extra about what comes subsequent after we’re prepared.
Till then, we’re extremely grateful to our neighborhood in your assist all through the years.
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