Overwatch 2 developer Blizzard Leisure is “actively working in the direction of” freely giving new heroes to all gamers, not simply those that purchase a premium battle cross.
Talking on the Group Up Podcast, Overwatch 2 government producer Jared Neuss teased the foremost change to the sport’s monetisation mannequin, which presently solely permits new heroes to be acquired immediately if gamers purchase the premium battle cross at 1,000 Overwatch Cash, which prices $10.
“Would I like for each single participant to have the ability to expertise a hero the day {that a} season drops? Sure,” Neuss stated. “Do I believe that we are going to get there. Sure, I do suppose that we are going to get there and we’re actively working in the direction of it proper now. Can I discuss concerning the particulars? No, I am unable to.”
Blizzard does give away new heroes without cost presently by its fundamental battle cross, however solely as soon as gamers have labored by 45 tiers of it by enjoying matches and finishing challenges. As new heroes are arguably essentially the most thrilling side of Overwatch 2 (a hero shooter), Blizzard limiting their entry is a standard fan grievance.
The earlier new hero, Mauga, was launched on December 5 as Overwatch’s first Samoan hero. As a heavy assault character, Mauga wields plenty of heavy artillery weapons just like the incendiary chain gun and the unstable chain gun (which he has lovingly nicknamed Gunny and Cha Cha).
Monetisation has been a controversial subject inside Overwatch 2 since its launch in October 2022, highlighted by its Steam launch seeing the sport plummet to the platform’s worst reviewed recreation of all time. Customers described Overwatch 2 as “an try and pry open your pockets whereas masquerading as the sport it was once.”
Blizzard was additionally closely criticised when Overwatch 2 launched because it compelled its premium predecessor to replace right into a free-to-play sequel, rendering the unique Overwatch unplayable. Since then, Overwatch 2 has endured plenty of controversies together with the cancellation of its long-awaited PvE Hero mode — the one function, gamers stated, that justified the sequel’s existence.
Ryan Dinsdale is an IGN freelance reporter. He’ll speak about The Witcher all day.