A giant replace for 30XX is right here within the type of “Revenant’s Rise”, in any other case often called model 1.1.
Two new Problem Characters – Revenants – have been added “who use Ace and Nina’s mechanics, however with substantial limitations to supply a recent problem.” The mechanics for Glory Zones and Contemplation Rooms have additionally been up to date, 21 new Augs and 4 new Prototypes at the moment are accessible, and rather more.
Right here’s the complete rundown:
30XX “Revenant’s Rise” replace model 1.1 patch notes
- Added Problem Character variants for Nina and Ace!
- Added 21 new Augs and 4 new Prototypes!
- Added 4 new Entropy Circumstances! One in every of them is Limitless Endeavor, which is able to hold the journey going previous stage 8 till you determine to complete the struggle.
- Up to date Glory Zone and Contemplation Room mechanics!
- Timed variations of each zones return! Slaying enemies throughout these occasions will push the timer again barely (in a manner that scales with Faithmetal Flock Entropy ranks).
- Added a brand new GZ kind, “touchtargets”! These are extra open-ended platforming segments that ask the participant to kind out methods to effectively navigate harmful rooms, fairly than being linear challenges.
- The brand new “Twisted Glory” EC provides further hazard circumstances to GZs & CRs.
- Revamped Mega Mode’s marketing campaign setup & technology. The “File Choose” display screen is now a playable house, and is the place you’ll arrange the parameters for the run you’re about to generate (gamers, characters, Entropy Circumstances, and many others). Accordingly, these gadgets have been faraway from Mega Mode HQ.
- Added a personality palette selector to HQ! A number of new character shade palettes can now be unlocked throughout gameplay. Unlock ’em all!
- Up to date the visuals and layouts of a number of menus and UI components.
- Reworked co-op Resurrection! Revival Pods are gone, and gamers can now be revived when the opposite participant has killed 20 enemies by urgent Work together, or when defeating a boss or miniboss. This motion additionally not requires the reviving participant to sacrifice HP.
- Loot Omega now flies to the top of his chunk when slain (so its reward all the time drops in the identical place, stopping some feelsbads with rewards dropping in dangerous spots).
- Unified Entropy development for Mega and Customary modes. The sport now additionally checks on startup to make it possible for your purchases and the variety of Shards you have got align along with your present Entropy progress, granting you any lacking Shards. (You might even see your Shards enhance after this patch in case your file was lacking any – you’ll not lose any.)
- Mega Mode save information now require the proper variety of gamers to begin. (A file began as a singleplayer file is now endlessly a singleplayer file, and the identical for co-op. Co-op information could also be began as native co-op or on-line co-op, nevertheless.)
- Community disconnections in Mega Mode now return each events to the Title Display screen.
- The 2 above modifications are for gameplay stability functions – finishing a stage as a disconnected consumer in Mega Mode, for instance, didn’t accomplish a lot, for the reason that host saves the sport knowledge, and finishing a stage with a disconnected consumer may lead to misplaced objects/and many others for the consumer.
- Occasion hazards that concentrate on a participant instantly (principally particular occasions in alternate ranges and Delta’s “Hang-out” situation previous to this patch) now goal one participant at random in co-op play (as an alternative of each).
- Mounted a difficulty inflicting lately spawned Cosmic Bats to not all the time deal contact injury.
- In on-line co-op, the free Core granted when buying a Resonator with no matching cores is now synced between gamers.
- Buying a Chronovane piece now drastically will increase the possibility of one other piece spawning.
- Buying a bit of the Vagrant’s set now will increase the possibility to search out the others when you’ve got not less than one victory, and haven’t accomplished the related occasion.
- Gave Ace “sprint up” and “sprint down” animations.
- The impact that Ace creates upon releasing a stage 3 charged assault now turns inexperienced alongside his Saber.
- Up to date the lives icons in Ellie’s Gauntlet.
- Mounted the Reminiscence Index toggle not all the time working appropriately for overclocked upgrades.
- Blocked a number of objects from spawning in Rush Job that don’t do a lot with out full ranges to play by way of.
- Dally is not infinitely farmable in Stage 1 of Mega Mode.
- Hysteria not will increase the quantity of Scrapbits acquired when buying and selling objects away to the Dealer.
- Re-enabled Attention-grabbing Occasions in co-op, and higher synchronized its results (and people of The One And Solely) in on-line co-op.
- Considerably improved on-line co-op stability for the ultimate boss and miniboss.
- Improved native co-op teleportation within the ultimate stage’s miniboss.
- Mounted a cutscene within the final stage because the consumer in on-line co-op.
- Mounted bosses disappearing upon defeat because the consumer in on-line co-op.
- Mounted boss well being bars typically overflowing because the consumer in on-line co-op.
- Mounted “-$0” typically displaying when the opposite participant collects a pickup in on-line co-op.
- Mounted a uncommon crash referring to Void Orbs.
- In on-line co-op, fastened not all the time being despatched again to HQ when your companion exits a secret stage.
- Mounted the consumer treating some secret ranges as neighborhood ranges in on-line co-op, yielding bizarre habits.
- In on-line co-op, ending a run not forces a disconnect.
- Mounted the Soul Scrapper problem situation in on-line co-op.
- Secret ranges not give further metacurrency in co-op.
- Metacurrency from secret ranges is now correctly synced in on-line co-op.
- In on-line co-op, the consumer can not work together with the Rev System in HQ, stopping softlocks.
- Mounted Core Extender & Ineffective Rubbish Dealer sync in on-line co-op.
- Mounted a web-based co-op situation the place the consumer can typically not prepared up at secret stage teleporters.
- Group chunks now get their play depend incremented when gamers discover them in Group Run.
- Mounted a typo in a secret ending.
- Mounted an animation bug when Ace dashes with Cellular Shell lively.
- Mounted a uncommon on-line co-op situation the place two Deltas may spawn on prime of one another in HQ.
- Mounted the collision of Dustria’s Exploding Barrel Grinders in on-line co-op.
- Mounted neighborhood chunks not exhibiting up for Deepverse’s DPADS part in neighborhood run.
- Large variety of misc. smaller fixes reported each throughout PT testing & from the dwell construct.
- The top display screen is now animated.
- Mounted “sprint up” and “sprint down” animations being swapped beneath reverse gravity.
- Mounted the colours of the roof in Zen Primus’ boss enviornment.
- You may not take injury whereas dialog is lively.
- Mounted a slight misalignment in Ace’s Saber animation.
- Mounted graphical points with participant HUDs.
- Mounted Li’l Hoot’s twister freezing Waterfall Platforms.
- Pity cores from Resonant Armor at the moment are synced in on-line co-op.
- Mounted Renewal Pod not clearing their petals appropriately after dropping an merchandise.
- Up to date how Group Mode choose chunk difficulties to permit extra Spicy player-made chunks to be chosen.
MAKER CHANGES:
- Added the Maker-compatible new Augs and Prototypes from 1.1.
- Added Doppelgel to the Aug listing.
- Moved Surging Lubricant to the Particular class to match its new habits, and up to date its description.
- Mounted grid rendering points at excessive resolutions.
- Mounted the “Spicy” problem filter not working within the chunk and stage catalog.
The 30XX “Revenant’s Rise” model 1.1 replace is out now on Swap.
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