Suicide Squad: Kill the Justice League will help “lots of” of construct combos throughout 4 characters at launch, in keeping with recreation director Axel Rydby. Rocksteady Studios additionally pledged strong post-launch help, and teased a “large” endgame.
Suicide Squad characters and customization designed round participant alternative and freedom
Over on Suicide Squad’s Discord, Rydby stated that participant alternative and freedom is without doubt one of the recreation’s core philosophies, and the builders need gamers to “make every character your personal.”
“At launch, we’re taking a look at lots of of attainable combos and permutations for builds throughout our 4 characters, and that is one thing we’re including A LOT to in put up launch,” Rydby added. “We’re not supposed to speak about that in the present day although, however I’m actually excited for you all to see the cool stuff we’ve received cooking.”
Elsewhere on Discord, Rydby stated that Suicide Squad comes with a “large” endgame that encourages gamers to grasp their character. “Our core philosophy for endgame was, basically, mastery,” he wrote. “Mastery of your character, traversal, abilities, enemy varieties, mission mechanics and, in fact, your alternative of construct.”
Individually in an interview with Play Journal (challenge 36), Rocksteady stated that Suicide Squad is “simply” the studio’s “largest recreation story-wise.” Following a delay, the title will launch on February 2.